使用INI配置文件,简单便捷。
该辅助工具类为C#操作INI文件的辅助类,源码在某位师傅的基础上完善的来,因为忘记最初的来源了,因此不能提及引用,在此深感遗憾,并对贡献者表示感谢。
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using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace Eyuan.Common { public static class INIHelper { #region 读写INI文件相关 [DllImport( "kernel32.dll" , EntryPoint = "WritePrivateProfileString" , CharSet = CharSet.Ansi)] private static extern long WritePrivateProfileString( string section, string key, string val, string filePath); [DllImport( "kernel32.dll" , EntryPoint = "GetPrivateProfileString" , CharSet = CharSet.Ansi)] private static extern int GetPrivateProfileString( string section, string key, string def, StringBuilder retVal, int size, string filePath); [DllImport( "kernel32" )] private static extern int GetPrivateProfileInt( string lpApplicationName, string lpKeyName, int nDefault, string lpFileName); [DllImport( "kernel32.dll" , EntryPoint = "GetPrivateProfileSectionNames" , CharSet = CharSet.Ansi)] private static extern int GetPrivateProfileSectionNames(IntPtr lpszReturnBuffer, int nSize, string filePath); [DllImport( "KERNEL32.DLL " , EntryPoint = "GetPrivateProfileSection" , CharSet = CharSet.Ansi)] private static extern int GetPrivateProfileSection( string lpAppName, byte [] lpReturnedString, int nSize, string filePath); #endregion #region 读写操作(字符串) /// <summary> /// 向INI写入数据 /// </summary> /// <PARAM name="Section">节点名</PARAM> /// <PARAM name="Key">键名</PARAM> /// <PARAM name="Value">值(字符串)</PARAM> public static void Write( string Section, string Key, string Value, string path) { WritePrivateProfileString(Section, Key, Value, path); } /// <summary> /// 读取INI数据 /// </summary> /// <PARAM name="Section">节点名</PARAM> /// <PARAM name="Key">键名</PARAM> /// <PARAM name="Path">值名</PARAM> /// <returns>值(字符串)</returns> public static string Read( string Section, string Key, string path) { StringBuilder temp = new StringBuilder(255); int i = GetPrivateProfileString(Section, Key, "" , temp, 255, path); return temp.ToString(); } #endregion #region 配置节信息 /// <summary> /// 读取一个ini里面所有的节 /// </summary> /// <param name="sections"></param> /// <param name="path"></param> /// <returns>-1:没有节信息,0:正常</returns> public static int GetAllSectionNames( out string [] sections, string path) { int MAX_BUFFER = 32767; IntPtr pReturnedString = Marshal.AllocCoTaskMem(MAX_BUFFER); int bytesReturned = GetPrivateProfileSectionNames(pReturnedString, MAX_BUFFER, path); if (bytesReturned == 0) { sections = null ; return -1; } string local = Marshal.PtrToStringAnsi(pReturnedString, ( int )bytesReturned).ToString(); Marshal.FreeCoTaskMem(pReturnedString); //use of Substring below removes terminating null for split sections = local.Substring(0, local.Length - 1).Split( '\0' ); return 0; } /// <summary> /// 返回指定配置文件下的节名称列表 /// </summary> /// <param name="path"></param> /// <returns></returns> public static List< string > GetAllSectionNames( string path) { List< string > sectionList = new List< string >(); int MAX_BUFFER = 32767; IntPtr pReturnedString = Marshal.AllocCoTaskMem(MAX_BUFFER); int bytesReturned = GetPrivateProfileSectionNames(pReturnedString, MAX_BUFFER, path); if (bytesReturned != 0) { string local = Marshal.PtrToStringAnsi(pReturnedString, ( int )bytesReturned).ToString(); Marshal.FreeCoTaskMem(pReturnedString); sectionList.AddRange(local.Substring(0, local.Length - 1).Split( '\0' )); } return sectionList; } /// <summary> /// 得到某个节点下面所有的key和value组合 /// </summary> /// <param name="section">指定的节名称</param> /// <param name="keys">Key数组</param> /// <param name="values">Value数组</param> /// <param name="path">INI文件路径</param> /// <returns></returns> public static int GetAllKeyValues( string section, out string [] keys, out string [] values, string path) { byte [] b = new byte [65535]; //配置节下的所有信息 GetPrivateProfileSection(section, b, b.Length, path); string s = System.Text.Encoding.Default.GetString(b); //配置信息 string [] tmp = s.Split(( char )0); //Key\Value信息 List< string > result = new List< string >(); foreach ( string r in tmp) { if (r != string .Empty) result.Add(r); } keys = new string [result.Count]; values = new string [result.Count]; for ( int i = 0; i < result.Count; i++) { string [] item = result[i].Split( new char [] { '=' }); //Key=Value格式的配置信息 //Value字符串中含有=的处理, //一、Value加"",先对""处理 //二、Key后续的都为Value if (item.Length > 2) { keys[i] = item[0].Trim(); values[i] = result[i].Substring(keys[i].Length + 1); } if (item.Length == 2) //Key=Value { keys[i] = item[0].Trim(); values[i] = item[1].Trim(); } else if (item.Length == 1) //Key= { keys[i] = item[0].Trim(); values[i] = "" ; } else if (item.Length == 0) { keys[i] = "" ; values[i] = "" ; } } return 0; } /// <summary> /// 得到某个节点下面所有的key /// </summary> /// <param name="section">指定的节名称</param> /// <param name="keys">Key数组</param> /// <param name="path">INI文件路径</param> /// <returns></returns> public static int GetAllKeys( string section, out string [] keys, string path) { byte [] b = new byte [65535]; GetPrivateProfileSection(section, b, b.Length, path); string s = System.Text.Encoding.Default.GetString(b); string [] tmp = s.Split(( char )0); ArrayList result = new ArrayList(); foreach ( string r in tmp) { if (r != string .Empty) result.Add(r); } keys = new string [result.Count]; for ( int i = 0; i < result.Count; i++) { string [] item = result[i].ToString().Split( new char [] { '=' }); if (item.Length == 2) { keys[i] = item[0].Trim(); } else if (item.Length == 1) { keys[i] = item[0].Trim(); } else if (item.Length == 0) { keys[i] = "" ; } } return 0; } /// <summary> /// 获取指定节下的Key列表 /// </summary> /// <param name="section">指定的节名称</param> /// <param name="path">配置文件名称</param> /// <returns>Key列表</returns> public static List< string > GetAllKeys( string section, string path) { List< string > keyList = new List< string >(); byte [] b = new byte [65535]; GetPrivateProfileSection(section, b, b.Length, path); string s = System.Text.Encoding.Default.GetString(b); string [] tmp = s.Split(( char )0); List< string > result = new List< string >(); foreach ( string r in tmp) { if (r != string .Empty) result.Add(r); } for ( int i = 0; i < result.Count; i++) { string [] item = result[i].Split( new char [] { '=' }); if (item.Length == 2 || item.Length == 1) { keyList.Add(item[0].Trim()); } else if (item.Length == 0) { keyList.Add( string .Empty); } } return keyList; } /// <summary> /// 获取值 /// </summary> /// <param name="section"></param> /// <param name="path"></param> /// <returns></returns> public static List< string > GetAllValues( string section, string path) { List< string > keyList = new List< string >(); byte [] b = new byte [65535]; GetPrivateProfileSection(section, b, b.Length, path); string s = System.Text.Encoding.Default.GetString(b); string [] tmp = s.Split(( char )0); List< string > result = new List< string >(); foreach ( string r in tmp) { if (r != string .Empty) result.Add(r); } for ( int i = 0; i < result.Count; i++) { string [] item = result[i].Split( new char [] { '=' }); if (item.Length == 2 || item.Length == 1) { keyList.Add(item[1].Trim()); } else if (item.Length == 0) { keyList.Add( string .Empty); } } return keyList; } #endregion #region 通过值查找键(一个节中的键唯一,可能存在多个键值相同,因此反查的结果可能为多个) /// <summary> /// 第一个键 /// </summary> /// <param name="section"></param> /// <param name="path"></param> /// <param name="value"></param> /// <returns></returns> public static string GetFirstKeyByValue( string section, string path, string value) { foreach ( string key in GetAllKeys(section, path)) { if (ReadString(section, key, "" , path) == value) { return key; } } return string .Empty; } /// <summary> /// 所有键 /// </summary> /// <param name="section"></param> /// <param name="path"></param> /// <param name="value"></param> /// <returns></returns> public static List< string > GetKeysByValue( string section, string path, string value) { List< string > keys = new List< string >(); foreach ( string key in GetAllKeys(section, path)) { if (ReadString(section, key, "" , path) == value) { keys.Add(key); } } return keys; } #endregion #region 具体类型的读写 #region string /// <summary> /// /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="defaultValue" /> /// <param name="path"></param> /// <returns></returns> public static string ReadString( string sectionName, string keyName, string defaultValue, string path) { const int MAXSIZE = 255; StringBuilder temp = new StringBuilder(MAXSIZE); GetPrivateProfileString(sectionName, keyName, defaultValue, temp, 255, path); return temp.ToString(); } /// <summary> /// /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="value"></param> /// <param name="path"></param> public static void WriteString( string sectionName, string keyName, string value, string path) { WritePrivateProfileString(sectionName, keyName, value, path); } #endregion #region Int /// <summary> /// /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="defaultValue"></param> /// <param name="path"></param> /// <returns></returns> public static int ReadInteger( string sectionName, string keyName, int defaultValue, string path) { return GetPrivateProfileInt(sectionName, keyName, defaultValue, path); } /// <summary> /// /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="value"></param> /// <param name="path"></param> public static void WriteInteger( string sectionName, string keyName, int value, string path) { WritePrivateProfileString(sectionName, keyName, value.ToString(), path); } #endregion #region bool /// <summary> /// 读取布尔值 /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="defaultValue"></param> /// <param name="path"></param> /// <returns></returns> public static bool ReadBoolean( string sectionName, string keyName, bool defaultValue, string path) { int temp = defaultValue ? 1 : 0; int result = GetPrivateProfileInt(sectionName, keyName, temp, path); return (result == 0 ? false : true ); } /// <summary> /// 写入布尔值 /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="value"></param> /// <param name="path"></param> public static void WriteBoolean( string sectionName, string keyName, bool value, string path) { string temp = value ? "1 " : "0 " ; WritePrivateProfileString(sectionName, keyName, temp, path); } #endregion #endregion #region 删除操作 /// <summary> /// 删除指定项 /// </summary> /// <param name="sectionName"></param> /// <param name="keyName"></param> /// <param name="path"></param> public static void DeleteKey( string sectionName, string keyName, string path) { WritePrivateProfileString(sectionName, keyName, null , path); } /// <summary> /// 删除指定节下的所有项 /// </summary> /// <param name="sectionName"></param> /// <param name="path"></param> public static void EraseSection( string sectionName, string path) { WritePrivateProfileString(sectionName, null , null , path); } #endregion #region 判断节、键是否存在 /// <summary> /// 指定节知否存在 /// </summary> /// <param name="section"></param> /// <param name="fileName"></param> /// <returns></returns> public static bool ExistSection( string section, string fileName) { string [] sections = null ; GetAllSectionNames( out sections, fileName); if (sections != null ) { foreach (var s in sections) { if (s == section) { return true ; } } } return false ; } /// <summary> /// 指定节下的键是否存在 /// </summary> /// <param name="section"></param> /// <param name="key"></param> /// <param name="fileName"></param> /// <returns></returns> public static bool ExistKey( string section, string key, string fileName) { string [] keys = null ; GetAllKeys(section, out keys, fileName); if (keys != null ) { foreach (var s in keys) { if (s == key) { return true ; } } } return false ; } #endregion #region 同一Section下添加多个Key\Value /// <summary> /// /// </summary> /// <param name="section"></param> /// <param name="keyList"></param> /// <param name="valueList"></param> /// <param name="path"></param> /// <returns></returns> public static bool AddSectionWithKeyValues( string section, List< string > keyList, List< string > valueList, string path) { bool bRst = true ; //判断Section是否已经存在,如果存在,返回false //已经存在,则更新 //if (GetAllSectionNames(path).Contains(section)) //{ // return false; //} //判断keyList中是否有相同的Key,如果有,返回false //添加配置信息 for ( int i = 0; i < keyList.Count; i++) { WriteString(section, keyList[i], valueList[i], path); } return bRst; } #endregion } } |
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原文链接:http://www.cnblogs.com/mahongbiao/p/3751153.html