首先是获取特定进程对象,可以使用Process.GetProcesses()方法来获取系统中运行的所有进程,或者使用Process.GetCurrentProcess()方法来获取当前程序所对应的进程对象。当有了进程对象后,可以通过进程对象名称来创建PerformanceCounter类型对象,通过设定PerformanceCounter构造函数的参数实现获取特定进程的CPU和内存使用情况。
具体实例代码如下:
首先是获取本机中所有进程对象,分别输出某一时刻各个进程的内存使用情况:
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.Threading; namespace CSharpPerformance { //该程序可以实时监控所有进程或者指定进程的工作集、私有工作集 class Program { static void Main( string [] args) { //新建一个Stopwatch变量用来统计程序运行时间 Stopwatch watch = Stopwatch.StartNew(); //获取本机运行的所有进程ID和进程名,并输出哥进程所使用的工作集和私有工作集 foreach (Process ps in Process.GetProcesses()) { PerformanceCounter pf1 = new PerformanceCounter( "Process" , "Working Set - Private" , ps.ProcessName); PerformanceCounter pf2 = new PerformanceCounter( "Process" , "Working Set" , ps.ProcessName); Console.WriteLine( "{0}:{1} {2:N}KB" , ps.ProcessName, "工作集(进程类)" , ps.WorkingSet64 / 1024); Console.WriteLine( "{0}:{1} {2:N}KB" , ps.ProcessName, "工作集 " , pf2.NextValue() / 1024); //私有工作集 Console.WriteLine( "{0}:{1} {2:N}KB" , ps.ProcessName, "私有工作集 " , pf1.NextValue() / 1024); } watch.Stop(); Console.WriteLine(watch.Elapsed); Console.ReadLine(); } } } |
其中,工作集ps.WorkingSet64是静态的,pf2.NextValue()是动态变化的,工作集包含进程运行时其独占的内存和与其他进程共享的内存的和,而私有工作集是只包含进程独占的内存。
下面一组代码可以动态显示本程序所对应的进程的CPU和内存使用率的变化:
首先是SystemInfo.cs类:
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Threading; using System.IO; using System.Text; using System.Management; using System.Runtime.InteropServices; namespace CSharpPerformance { public class SystemInfo { private int m_ProcessorCount = 0; //CPU个数 private PerformanceCounter pcCpuLoad; //CPU计数器 private long m_PhysicalMemory = 0; //物理内存 private const int GW_HWNDFIRST = 0; private const int GW_HWNDNEXT = 2; private const int GWL_STYLE = (-16); private const int WS_VISIBLE = 268435456; private const int WS_BORDER = 8388608; #region AIP声明 [DllImport( "IpHlpApi.dll" )] extern static public uint GetIfTable( byte [] pIfTable, ref uint pdwSize, bool bOrder); [DllImport( "User32" )] private extern static int GetWindow( int hWnd, int wCmd); [DllImport( "User32" )] private extern static int GetWindowLongA( int hWnd, int wIndx); [DllImport( "user32.dll" )] private static extern bool GetWindowText( int hWnd, StringBuilder title, int maxBufSize); [DllImport( "user32" , CharSet = CharSet.Auto)] private extern static int GetWindowTextLength(IntPtr hWnd); #endregion #region 构造函数 /// <summary> /// 构造函数,初始化计数器等 /// </summary> public SystemInfo() { //初始化CPU计数器 pcCpuLoad = new PerformanceCounter( "Processor" , "% Processor Time" , "_Total" ); pcCpuLoad.MachineName = "." ; pcCpuLoad.NextValue(); //CPU个数 m_ProcessorCount = Environment.ProcessorCount; //获得物理内存 ManagementClass mc = new ManagementClass( "Win32_ComputerSystem" ); ManagementObjectCollection moc = mc.GetInstances(); foreach (ManagementObject mo in moc) { if (mo[ "TotalPhysicalMemory" ] != null ) { m_PhysicalMemory = long .Parse(mo[ "TotalPhysicalMemory" ].ToString()); } } } #endregion #region CPU个数 /// <summary> /// 获取CPU个数 /// </summary> public int ProcessorCount { get { return m_ProcessorCount; } } #endregion #region CPU占用率 /// <summary> /// 获取CPU占用率 /// </summary> public float CpuLoad { get { return pcCpuLoad.NextValue(); } } #endregion #region 可用内存 /// <summary> /// 获取可用内存 /// </summary> public long MemoryAvailable { get { long availablebytes = 0; //ManagementObjectSearcher mos = new ManagementObjectSearcher("SELECT * FROM Win32_PerfRawData_PerfOS_Memory"); //foreach (ManagementObject mo in mos.Get()) //{ // availablebytes = long.Parse(mo["Availablebytes"].ToString()); //} ManagementClass mos = new ManagementClass( "Win32_OperatingSystem" ); foreach (ManagementObject mo in mos.GetInstances()) { if (mo[ "FreePhysicalMemory" ] != null ) { availablebytes = 1024 * long .Parse(mo[ "FreePhysicalMemory" ].ToString()); } } return availablebytes; } } #endregion #region 物理内存 /// <summary> /// 获取物理内存 /// </summary> public long PhysicalMemory { get { return m_PhysicalMemory; } } #endregion #region 结束指定进程 /// <summary> /// 结束指定进程 /// </summary> /// <param name="pid">进程的 Process ID</param> public static void EndProcess( int pid) { try { Process process = Process.GetProcessById(pid); process.Kill(); } catch { } } #endregion #region 查找所有应用程序标题 /// <summary> /// 查找所有应用程序标题 /// </summary> /// <returns>应用程序标题范型</returns> public static List< string > FindAllApps( int Handle) { List< string > Apps = new List< string >(); int hwCurr; hwCurr = GetWindow(Handle, GW_HWNDFIRST); while (hwCurr > 0) { int IsTask = (WS_VISIBLE | WS_BORDER); int lngStyle = GetWindowLongA(hwCurr, GWL_STYLE); bool TaskWindow = ((lngStyle & IsTask) == IsTask); if (TaskWindow) { int length = GetWindowTextLength( new IntPtr(hwCurr)); StringBuilder sb = new StringBuilder(2 * length + 1); GetWindowText(hwCurr, sb, sb.Capacity); string strTitle = sb.ToString(); if (! string .IsNullOrEmpty(strTitle)) { Apps.Add(strTitle); } } hwCurr = GetWindow(hwCurr, GW_HWNDNEXT); } return Apps; } #endregion } } |
然后是执行代码:
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.Threading; namespace CSharpPerformance { //该程序可以实时监控程序本身对应进程的工作集、私有工作集和CPU使用率 class Program { static void Main(string[] args) { //获取当前进程对象 Process cur = Process.GetCurrentProcess(); PerformanceCounter curpcp = new PerformanceCounter( "Process" , "Working Set - Private" , cur.ProcessName); PerformanceCounter curpc = new PerformanceCounter( "Process" , "Working Set" , cur.ProcessName); PerformanceCounter curtime = new PerformanceCounter( "Process" , "% Processor Time" , cur.ProcessName); //上次记录CPU的时间 TimeSpan prevCpuTime = TimeSpan.Zero; //Sleep的时间间隔 int interval = 1000 ; PerformanceCounter totalcpu = new PerformanceCounter( "Processor" , "% Processor Time" , "_Total" ); SystemInfo sys = new SystemInfo(); const int KB_DIV = 1024 ; const int MB_DIV = 1024 * 1024 ; const int GB_DIV = 1024 * 1024 * 1024 ; while ( true ) { //第一种方法计算CPU使用率 //当前时间 TimeSpan curCpuTime = cur.TotalProcessorTime; //计算 double value = (curCpuTime - prevCpuTime).TotalMilliseconds / interval / Environment.ProcessorCount * 100 ; prevCpuTime = curCpuTime; Console.WriteLine( "{0}:{1} {2:N}KB CPU使用率:{3}" , cur.ProcessName, "工作集(进程类)" , cur.WorkingSet64 / 1024 ,value); //这个工作集只是在一开始初始化,后期不变 Console.WriteLine( "{0}:{1} {2:N}KB CPU使用率:{3}" , cur.ProcessName, "工作集 " , curpc.NextValue() / 1024 ,value); //这个工作集是动态更新的 //第二种计算CPU使用率的方法 Console.WriteLine( "{0}:{1} {2:N}KB CPU使用率:{3}%" , cur.ProcessName, "私有工作集 " , curpcp.NextValue() / 1024 ,curtime.NextValue()/Environment.ProcessorCount); //Thread.Sleep(interval); //第一种方法获取系统CPU使用情况 Console.Write( "\r系统CPU使用率:{0}%" , totalcpu.NextValue()); //Thread.Sleep(interval); //第二章方法获取系统CPU和内存使用情况 Console.Write( "\r系统CPU使用率:{0}%,系统内存使用大小:{1}MB({2}GB)" , sys.CpuLoad, (sys.PhysicalMemory - sys.MemoryAvailable) / MB_DIV, (sys.PhysicalMemory - sys.MemoryAvailable) / ( double )GB_DIV); Thread.Sleep(interval); } Console.ReadLine(); } } } |
以上程序可以正常运行,没隔1S刷新一次,实现动态显示本程序对应进程的CPU和内存使用情况。
原文链接:http://www.cnblogs.com/maowang1991/p/3285983.html
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。