本文实例为大家分享了java实现多人多牌数比较游戏的具体代码,供大家参考,具体内容如下
具体实现步骤如下:
- 实现扑克card类,用于储存扑克牌,1-13代表点数,4-1代表花色(黑桃,红桃,梅花,分块)
- 实现扑克列表cardlist类,用于实现生成一副牌,洗牌,发牌的功能
- 实现玩家player类,用于储存玩家信息
- 实现玩家列表playerlist类,用于储存所有玩家信息,并且实现玩家洗牌、发牌、比较牌大小的方法
- 主方法index05类,用于启动扑克游戏
card.java
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/** * */ package dk.card; /** * @author administrator * 扑克类 */ public class card implements comparable<card>{ private int number; //牌的点数--1到13 private int type; //牌的花色--4种花色:♠(黑桃):4 ♥(红桃):3 ♣(梅花):2 方块:1 public card() { super (); } public card( int number, int type){ if (number== 1 ) number= 14 ; this .number = number; this .type = type; } public int getnumber() { return number; } public void setnumber( int number) { this .number = number; } public int gettype() { return type; } public void settype( int type) { this .type = type; } @override public int hashcode() { final int prime = 31 ; int result = 1 ; result = prime * result + number; result = prime * result + type; return result; } @override public boolean equals(object obj) { if ( this == obj) return true ; if (obj == null ) return false ; if (getclass() != obj.getclass()) return false ; card other = (card) obj; if (number != other.number) return false ; if (type != other.type) return false ; return true ; } @override public int compareto(card o) { if ( this .number>o.number) return - 1 ; else if ( this .number<o.number) return 1 ; else if ( this .type>o.type) return - 1 ; else if ( this .type<o.type) return 1 ; return 0 ; } public string tostring(){ string str = "" ; switch ( this .type){ case 1 : str = "方块" ; break ; case 2 : str = "梅花" ; break ; case 3 : str = "红桃" ; break ; case 4 : str = "黑桃" ; break ; } string n= "" ; switch ( this .number){ case 14 :n= "a" ; break ; case 11 :n= "j" ; break ; case 12 :n= "q" ; break ; case 13 :n= "k" ; break ; default :n= this .number+ "" ; } return str+n; } } |
cardlist.java
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package dk.card; import java.util.arraylist; import java.util.list; import java.util.random; /** * @author administrator * 牌表操作类 */ public class cardlist { public static list<card> cardlist = new arraylist<card>( 52 ); //储存扑克牌 public static list<arraylist<card>> poker; //储存发牌结果 //生成一副牌 public static void generatecard() { for ( int i= 1 ;i<= 13 ;i++){ for ( int j= 1 ;j<= 4 ;j++){ card c = new card(i,j); cardlist.add(c); } } } //打印一副牌 public static void printcardlist(){ system.out.print( "[" ); for (card c:cardlist){ system.out.print(c.tostring()+ " " ); } system.out.println( "]" ); } //洗牌 public static void shufflecard(){ list<card> scard = new arraylist<card>( 52 ); card c; random random = new random(); for ( int i= 1 ;i<= 52 ;i++){ do { c = cardlist.get(random.nextint( 52 )); } while (scard.contains(c)); scard.add(c); } cardlist.clear(); cardlist = scard; printcardlist(); } /** * 发牌 * @param i number of player * @param j number of card * @return */ public static list<arraylist<card>> dealcard( int i, int j){ try { if (i<= 1 ){ throw new exception( "发牌规则有误:玩家至少为2人,请重新定义规则!" ); } if (i*j> 52 ){ throw new exception( "发牌规则有误:牌数超出扑克张数,请重新定义规则!" ); } poker = new arraylist<arraylist<card>>(i); //储存玩家发到的牌 //生成玩家手中的牌列表 for ( int h= 0 ;h<i;h++){ arraylist<card> player_card_list = new arraylist<card>(j); poker.add(player_card_list); } //给每个玩家发牌 for ( int k= 0 ;k<j;k++){ for ( int d= 0 ;d<i;d++){ arraylist<card> player_card_list = poker.get(d); card card = getcard(); player_card_list.add(card); } } } catch (exception e){ e.printstacktrace(); } return poker; } //抓取一张牌 public static card getcard(){ return cardlist.remove( 0 ); } //获取一位玩家的牌 public static arraylist<card> getpoker(){ return poker.remove( 0 ); } public static void clear(){ cardlist.clear(); poker.clear(); printcardlist(); } } |
player.java
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/** * */ package dk.card; import java.util.arraylist; import java.util.collections; import java.util.list; /** * @author administrator * 玩家类 */ public class player implements comparable<player>{ private string id; //玩家id private string name; //玩家姓名 private list<card> poker; //玩家手牌 private card max; //玩家最大的牌 public player(string id ,string name){ this .id = id; this .name = name; this .setpoker( new arraylist<card>()); } public string getid() { return id; } public void setid(string id) { this .id = id; } public string getname() { return name; } public void setname(string name) { this .name = name; } public list<card> getpoker() { return poker; } public card getmax() { return max; } public void setmax(card max) { this .max = max; } public void setpoker(list<card> poker) { this .poker = poker; collections.sort( this .poker); for (card c : this .poker){ this .setmax(c); break ; } } public string tostring(){ return "玩家id:" + this .id+ "\t玩家姓名:" + this .name; } //玩家摊牌 public string showcard(){ string msg= "" ; for (card c: this .poker){ msg+=c.tostring()+ " " ; } return this .tostring()+ "\t\n" + "玩家牌信息:\t\n" +msg; } @override public int compareto(player o) { return this .max.compareto(o.getmax()); } } |
playerlist.java
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package dk.card; import java.util.arraylist; import java.util.collections; import java.util.list; /** * @author administrator * 储存玩家列表 */ public class playerlist { public static list<player> playerlist = new arraylist<player>(); //储存扑玩家列表 public static int sum; public static list<string> rules = new arraylist<string>(); public playerlist(){ } public static void setrule(string rule){ rules.add(rule); } public static string getrules(){ string str= "" ; for (string s:rules){ str+=s+ "\t\n" ; } return str; } public static void printrules(){ show(getrules()); } //添加玩家 public static boolean addplayer(player player){ show( "添加玩家:" +player.tostring()); show( "----------------------------------------" ); sum++; return playerlist.add(player); } //给所有玩家发牌 public static void shufflecardtoplayer(){ for (player player:playerlist){ player.setpoker(cardlist.getpoker()); } } //显示发牌结果 public static void showcard(){ for (player player:playerlist){ show(player.showcard()); show( "----------------------------------------" ); } } //比较牌点大小并且显示赢家信息 public static void showwinner(){ collections.sort(playerlist); player p = playerlist.get( 0 ); show(p.showcard()); show( "本局赢家是:" +p.getname()); } //玩家人数 public static int size(){ return sum; } public static void show(object obj){ system.out.println(obj.tostring()); } public static void clear(){ playerlist.clear(); sum = 0 ; } } |
index05.java
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/** * */ package dk.main; import java.util.scanner; import dk.card.cardlist; import dk.card.player; import dk.card.playerlist; /** * @author administrator * */ public class index05 extends show { public static scanner scanner = new scanner(system.in); /** * 调用的主方法 * @param args */ public static void main(string[] args) { show( "是否开始游戏?0/1" ); int isstart = scanner.nextint(); if (isstart== 1 ){ startgame(); } else { show( "退出游戏!" ); } } //启动扑克游戏 public static void startgame(){ show( "游戏规则如下:" ); playerlist.setrule( "1.至少需要两名玩家" ); playerlist.setrule( "2.所有玩家的牌数加起来不超过52张牌" ); playerlist.setrule( "3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜" ); playerlist.setrule( "4.总的牌数只有52张,没有大小王" ); playerlist.setrule( "5.黑桃牌a最大,方块3最小,点数相同时,比较花色,黑桃较大。" ); playerlist.printrules(); show( "请输入玩家人数:" ); int players = 2 ; //默认玩家数目 int cardofplay = 2 ; //默认每个玩家的手牌数目 try { players = scanner.nextint(); while (players< 2 ){ show( "玩家人数至少是两人" ); show( "请重新输入人数:" ); players = scanner.nextint(); } show( "请输入每个玩家持有的牌数:" ); cardofplay = scanner.nextint(); while (cardofplay*players> 52 ){ show( "玩家*牌数超出范围!请重新输入牌数" ); cardofplay = scanner.nextint(); } show( "开始输入玩家信息:" ); for ( int i= 0 ;i<players;i++){ show( "请输入第" +(i+ 1 )+ "个玩家姓名:" ); string name = scanner.next(); player p = new player( "00" +i,name); playerlist.addplayer(p); } show( "一副没有洗的牌:" ); cardlist.generatecard(); //生成一副扑克 cardlist.printcardlist(); //打印扑克 show( "========================================" ); show( "开始洗牌:" ); cardlist.shufflecard(); //洗牌 show( "========================================" ); show( "开始发牌:........发牌中......" ); cardlist.dealcard(players,cardofplay); //发牌 playerlist.shufflecardtoplayer(); //给玩家发牌 show( "发牌结果:" ); playerlist.showcard(); //显示所有玩家牌信息 show( "========================================" ); show( "比较结果:比较牌点大小并且显示赢家信息" ); playerlist.showwinner(); //显示本轮赢家 show( "========================================" ); } catch (exception e) { e.printstacktrace(); } } //清空游戏 public static void cleargame(){ cardlist.clear(); playerlist.clear(); } //测试扑克游戏 public static void testgame(){ try { show( "一副没有洗的牌:" ); cardlist.generatecard(); cardlist.printcardlist(); show( "========================================" ); show( "开始添加玩家:" ); player p = new player( "001" , "dekingchen" ); player p1 = new player( "002" , "chenzhenquan" ); player p2 = new player( "003" , "czq" ); playerlist.addplayer(p); playerlist.addplayer(p1); playerlist.addplayer(p2); show( "开始洗牌:" ); cardlist.shufflecard(); show( "========================================" ); show( "开始发牌:........发牌中......" ); int players = playerlist.size(); //玩家数目 int cardofsum = 3 ; //每个玩家的手牌数目 cardlist.dealcard(players,cardofsum); playerlist.shufflecardtoplayer(); show( "发牌结果:" ); playerlist.showcard(); show( "========================================" ); show( "比较结果:比较牌点大小并且显示赢家信息" ); playerlist.showwinner(); show( "========================================" ); } catch (exception e) { e.printstacktrace(); } } } |
show.java(辅助显示类)
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package dk.main; public abstract class show { public static void show(object obj){ system.out.println(obj.tostring()); } } |
实验结果:
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是否开始游戏? 0 / 1 1 游戏规则如下: 1 .至少需要两名玩家 2 .所有玩家的牌数加起来不超过 52 张牌 3 .比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜 4 .总的牌数只有 52 张,没有大小王 5 .黑桃牌a最大,方块 3 最小,点数相同时,比较花色,黑桃较大。 请输入玩家人数: 5 请输入每个玩家持有的牌数: 5 (<a href= "http://www.dztcsd.com/" >资质代办</a>) 开始输入玩家信息: 请输入第 1 个玩家姓名: dekingchen 添加玩家:玩家id: 000 玩家姓名:dekingchen ---------------------------------------- 请输入第 2 个玩家姓名: czq 添加玩家:玩家id: 001 玩家姓名:czq ---------------------------------------- 请输入第 3 个玩家姓名: chenzhenquan 添加玩家:玩家id: 002 玩家姓名:chenzhenquan ---------------------------------------- 请输入第 4 个玩家姓名: |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/baidu_35738377/article/details/53883504