菜单滑动效果的实现
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public class MenuScrollerActivity extends BaseGameActivity implements IScrollDetectorListener, IOnSceneTouchListener, IClickDetectorListener { // =========================================================== // Constants // =========================================================== protected static int CAMERA_WIDTH = 480 ; protected static int CAMERA_HEIGHT = 320 ; protected static int FONT_SIZE = 24 ; protected static int PADDING = 50 ; protected static int MENUITEMS = 7 ; // =========================================================== // Fields // =========================================================== private Scene mScene; private Camera mCamera; private Font mFont; private BitmapTextureAtlas mFontTexture; private BitmapTextureAtlas mMenuTextureAtlas; private TextureRegion mMenuLeftTextureRegion; private TextureRegion mMenuRightTextureRegion; private Sprite menuleft; private Sprite menuright; // Scrolling private SurfaceScrollDetector mScrollDetector; private ClickDetector mClickDetector; private float mMinX = 0 ; private float mMaxX = 0 ; private float mCurrentX = 0 ; private int iItemClicked = - 1 ; private Rectangle scrollBar; private List<TextureRegion> columns = new ArrayList<TextureRegion>(); // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public void onLoadResources() { // Paths FontFactory.setAssetBasePath( "font/" ); BitmapTextureAtlasTextureRegionFactory.setAssetBasePath( "gfx/" ); // Font this .mFontTexture = new BitmapTextureAtlas( 256 , 256 ); this .mFont = FontFactory.createFromAsset( this .mFontTexture, this , "Plok.TTF" , FONT_SIZE, true , Color.BLACK); this .mEngine.getTextureManager().loadTextures( this .mFontTexture); this .mEngine.getFontManager().loadFonts( this .mFont); //Images for the menu for ( int i = 0 ; i < MENUITEMS; i++) { BitmapTextureAtlas mMenuBitmapTextureAtlas = new BitmapTextureAtlas( 256 , 256 , TextureOptions.BILINEAR_PREMULTIPLYALPHA); TextureRegion mMenuTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(mMenuBitmapTextureAtlas, this , "menu" +i+ ".png" , 0 , 0 ); this .mEngine.getTextureManager().loadTexture(mMenuBitmapTextureAtlas); columns.add(mMenuTextureRegion); } //Textures for menu arrows this .mMenuTextureAtlas = new BitmapTextureAtlas( 128 , 128 , TextureOptions.BILINEAR_PREMULTIPLYALPHA); this .mMenuLeftTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(mMenuTextureAtlas, this , "menu_left.png" , 0 , 0 ); this .mMenuRightTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(mMenuTextureAtlas, this , "menu_right.png" , 64 , 0 ); this .mEngine.getTextureManager().loadTexture(mMenuTextureAtlas); } @Override public Engine onLoadEngine() { this .mCamera = new Camera( 0 , 0 , CAMERA_WIDTH, CAMERA_HEIGHT); final EngineOptions engineOptions = new EngineOptions( true , ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this .mCamera); engineOptions.getTouchOptions().setRunOnUpdateThread( true ); final Engine engine = new Engine(engineOptions); return engine; } @Override public Scene onLoadScene() { this .mEngine.registerUpdateHandler( new FPSLogger()); this .mScene = new Scene(); this .mScene.setBackground( new ColorBackground( 0 , 0 , 0 )); this .mScrollDetector = new SurfaceScrollDetector( this ); this .mClickDetector = new ClickDetector( this ); this .mScene.setOnSceneTouchListener( this ); this .mScene.setTouchAreaBindingEnabled( true ); this .mScene.setOnSceneTouchListenerBindingEnabled( true ); CreateMenuBoxes(); return this .mScene; } @Override public boolean onSceneTouchEvent( final Scene pScene, final TouchEvent pSceneTouchEvent) { this .mClickDetector.onTouchEvent(pSceneTouchEvent); this .mScrollDetector.onTouchEvent(pSceneTouchEvent); return true ; } @Override public void onScroll( final ScrollDetector pScollDetector, final TouchEvent pTouchEvent, final float pDistanceX, final float pDistanceY) { //Disable the menu arrows left and right (15px padding) if (mCamera.getMinX()<= 15 ) menuleft.setVisible( false ); else menuleft.setVisible( true ); if (mCamera.getMinX()>mMaxX- 15 ) menuright.setVisible( false ); else menuright.setVisible( true ); //Return if ends are reached if ( ((mCurrentX - pDistanceX) < mMinX) ){ return ; } else if ((mCurrentX - pDistanceX) > mMaxX){ return ; } //Center camera to the current point this .mCamera.offsetCenter(-pDistanceX, 0 ); mCurrentX -= pDistanceX; //Set the scrollbar with the camera float tempX =mCamera.getCenterX()-CAMERA_WIDTH/ 2 ; // add the % part to the position tempX+= (tempX/(mMaxX+CAMERA_WIDTH))*CAMERA_WIDTH; //set the position scrollBar.setPosition(tempX, scrollBar.getY()); //set the arrows for left and right menuright.setPosition(mCamera.getCenterX()+CAMERA_WIDTH/ 2 -menuright.getWidth(),menuright.getY()); menuleft.setPosition(mCamera.getCenterX()-CAMERA_WIDTH/ 2 ,menuleft.getY()); //Because Camera can have negativ X values, so set to 0 if ( this .mCamera.getMinX()< 0 ){ this .mCamera.offsetCenter( 0 , 0 ); mCurrentX= 0 ; } } @Override public void onClick(ClickDetector pClickDetector, TouchEvent pTouchEvent) { loadLevel(iItemClicked); }; // =========================================================== // Methods // =========================================================== private void CreateMenuBoxes() { int spriteX = PADDING; int spriteY = PADDING; //current item counter int iItem = 1 ; for ( int x = 0 ; x < columns.size(); x++) { //On Touch, save the clicked item in case it's a click and not a scroll. final int itemToLoad = iItem; Sprite sprite = new Sprite(spriteX,spriteY,columns.get(x)){ public boolean onAreaTouched( final TouchEvent pSceneTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { iItemClicked = itemToLoad; return false ; } }; iItem++; this .mScene.attachChild(sprite); this .mScene.registerTouchArea(sprite); spriteX += 20 + PADDING+sprite.getWidth(); } mMaxX = spriteX - CAMERA_WIDTH; //set the size of the scrollbar float scrollbarsize = CAMERA_WIDTH/((mMaxX+CAMERA_WIDTH)/CAMERA_WIDTH); scrollBar = new Rectangle( 0 ,CAMERA_HEIGHT- 20 ,scrollbarsize, 20 ); scrollBar.setColor( 1 , 0 , 0 ); this .mScene.attachChild(scrollBar); menuleft = new Sprite( 0 ,CAMERA_HEIGHT/ 2 -mMenuLeftTextureRegion.getHeight()/ 2 ,mMenuLeftTextureRegion); menuright = new Sprite(CAMERA_WIDTH-mMenuRightTextureRegion.getWidth(),CAMERA_HEIGHT/ 2 -mMenuRightTextureRegion.getHeight()/ 2 ,mMenuRightTextureRegion); this .mScene.attachChild(menuright); menuleft.setVisible( false ); this .mScene.attachChild(menuleft); } @Override public void onLoadComplete() { } //Here is where you call the item load. private void loadLevel( final int iLevel) { if (iLevel != - 1 ) { runOnUiThread( new Runnable() { @Override public void run() { Toast.makeText(MenuScrollerActivity. this , "Load Item" + String.valueOf(iLevel), Toast.LENGTH_SHORT).show(); iItemClicked = - 1 ; } }); } } } |
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