本文实例讲述了C++实现显示MP3文件信息的方法。分享给大家供大家参考。具体实现方法如下:
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/** * This is small example how to use libZPlay library to play files. * This example is using OpenFile functions to open disk files and play. */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <olectl.h> #include <ole2.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <conio.h> #include <dos.h> #include <conio.h> #include "../include/libzplay.h" using namespace libZPlay; ZPlay* player; int __stdcall CallbackFunc( void * instance, void *user_data, TCallbackMessage message, unsigned int param1, unsigned int param2); int main( int argc, char **argv) { // clear screen system ( "CLS" ); // create class instance player = CreateZPlay(); // chek if we have class instance if (player == 0) { printf ( "Error: Can't create class instance !nPress key to exit.n" ); getch(); return 0; } // get library version int ver = player->GetVersion(); // check if we have version 2.00 and above if (ver < 200) { printf ( "Error: Need library version 2.00 and above !nPress key to exit.\r\n" ); getch(); player->Release(); return 0; } // display version info printf ( "libZPlay v.%i.%02i\r\n\r\n" , ver / 100, ver % 100); if (argc > 1) { TID3InfoEx id3_info; if (player->LoadFileID3Ex(argv[1], sfAutodetect, &id3_info, 1)) // loading ID3v2 { printf ( "Title: %s\r\n" , id3_info.Title); printf ( "Artist: %s\r\n" , id3_info.Artist); printf ( "Album: %s\r\n" , id3_info.Album); printf ( "Year: %s\r\n" , id3_info.Year); printf ( "Comment: %s\r\n" , id3_info.Comment); printf ( "Genre: %s\r\n" , id3_info.Genre); printf ( "Track: %s\r\n\r\n" , id3_info.TrackNum); printf ( "Artist1 : %s\r\n" , id3_info.AlbumArtist ); printf ( "Composer: %s\r\n" , id3_info.Composer ); printf ( "Original: %s\r\n" , id3_info.OriginalArtist ); printf ( "Copyright: %s\r\n" , id3_info.Copyright ); printf ( "URL: %s\r\n" , id3_info.URL ); printf ( "Encoder: %s\r\n" , id3_info.Encoder ); printf ( "Publisher: %s\r\n" , id3_info.Publisher ); printf ( "BPM: %u\r\n" , id3_info.BPM); printf ( "MIME: %s\r\n" , id3_info.Picture.MIMEType); printf ( "TYPE: %u\r\n" , id3_info.Picture.PictureType); printf ( "Desc: %s\r\n" , id3_info.Picture.Description); printf ( "Size: %u\r\n" , id3_info.Picture.PictureDataSize); // draw picture on desktop window player->DrawBitmapToHWND(NULL, 0, 0, 0, 0, id3_info.Picture.hBitmap); } else { printf ( "No ID3 data\r\n\r\n" ); } } else { // no filename in argument player->Release(); // delete ZPlay class char *end = strrchr (argv[0], '\'); if (end && *(end + 1) != 0) end++; else end = argv[0]; printf ( "Usage: %s filename\r\n\r\nPress key to exit\r\n" , end); getch(); return 0; } getch(); } |
希望本文所述对大家的C++程序设计有所帮助。