题目:编写一个程序,在面板上移动小球。应该定义一个面板类来显示小球,并提供向上下左右移动小球的方法。请进行边界检查以防止小球移动到视线之外。
问题:我写的程序可以运行但是无法显示小球的移动,如果将移动改为改变小球颜色则可以显示,检查许久也检查不到问题在哪,所以贴上来问问大佬们,问题出在哪里?应该如何改?
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public class MoveBall_3 extends Application{ private CirclePane circlePane = new CirclePane( 250 , 250 ); public static void main( String [] args) { Application.launch(args); } public void start(Stage primaryStage) throws Exception { Button bt1 = new Button( "Left" ); Button bt2 = new Button( "Right" ); Button bt3 = new Button( "Up" ); Button bt4 = new Button( "Down" ); bt1.setOnAction( new EventHandler<ActionEvent>(){ @Override public void handle(ActionEvent event) { // TODO 自动生成的方法存根 circlePane.moveLeft(); } }); bt2.setOnAction( new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { // TODO 自动生成的方法存根 circlePane.moveRight(); } }); bt3.setOnAction( new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { // TODO 自动生成的方法存根 circlePane.moveUp(); } }); bt4.setOnAction( new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { // TODO 自动生成的方法存根 circlePane.moveDown(); } }); FlowPane pane2 = new FlowPane(); pane2.getChildren().addAll(bt1,bt2,bt3,bt4); circlePane.getChildren().addAll(pane2); Scene scene = new Scene(circlePane, 500 , 500 ); primaryStage.setTitle( "MoveBall" ); primaryStage.setScene(scene); primaryStage.show(); } } class CirclePane extends StackPane{ private Circle circle = new Circle( 250 , 250 , 50 ); public CirclePane() { getChildren().add(circle); circle.setStroke(Color.BLACK); circle.setFill(Color.WHITE); } public CirclePane(double a,double b) { getChildren().add(circle); circle.setCenterX(a); circle.setCenterY(b); circle.setStroke(Color.BLACK); circle.setFill(Color.WHITE); } public void moveLeft() { if (circle.getCenterX() -50 -15 >= 0 ) { circle.setCenterX(circle.getCenterX() -15 ); circle.setCenterY(circle.getCenterY()); } else { circle.setCenterX( 50 ); circle.setCenterY(circle.getCenterY()); } } public void moveRight() { if (circle.getCenterX()+ 50 + 15 <= 500 ) { circle.setCenterX(circle.getCenterX()+ 15 ); circle.setCenterY(circle.getCenterY()); } else { circle.setCenterX( 450 ); circle.setCenterY(circle.getCenterY()); } } public void moveUp() { if (circle.getCenterY() -50 -15 >= 0 ) { circle.setCenterY(circle.getCenterY() -15 ); circle.setCenterX(circle.getCenterX()); } else { circle.setCenterY( 50 ); circle.setCenterX(circle.getCenterX()); } } public void moveDown() { if (circle.getCenterY()+ 50 + 15 <= 500 ) { circle.setCenterY(circle.getCenterY()+ 15 ); circle.setCenterX(circle.getCenterX()); } else { circle.setCenterY( 450 ); circle.setCenterX(circle.getCenterX()); } } } |
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原文链接:https://blog.csdn.net/weixin_43461540/article/details/85631033