利用原生js实现一个简易的计算器(附详细注释),供大家参考,具体内容如下
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<!DOCTYPE html> < html lang = "en" > < head > < meta charset = "UTF-8" /> < meta name = "viewport" content = "width=device-width, initial-scale=1.0" /> < title >Document</ title > < style > .divs { width: 500px; height: 600px; border: 1px solid #000000; margin: auto; } .divs > input { width: 460px; height: 45px; margin-left: 18px; margin-top: 10px; font-size: 30px; background-color: white; text-align: right; } .divs > div { width: 100px; height: 100px; float: left; border: 1px solid #000000; margin-left: 18px; margin-top: 25px; font-size: 40px; line-height: 100px; text-align: center; user-select: none; } </ style > </ head > < body > < div class = "divs" > < input type = "text" value = "0" id = "input1" disabled /> < div class = "block" >7</ div > < div class = "block" >8</ div > < div class = "block" >9</ div > < div class = "block" >-</ div > < div class = "block" >4</ div > < div class = "block" >5</ div > < div class = "block" >6</ div > < div class = "block" >+</ div > < div class = "block" >1</ div > < div class = "block" >2</ div > < div class = "block" >3</ div > < div class = "block" >*</ div > < div class = "block" >C</ div > < div class = "block" >0</ div > < div class = "block" >=</ div > < div class = "block" >/</ div > </ div > |
js:
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<script> // 获取到所有类名为block的元素 var blocks = document.getElementsByClassName( "block" ); // 获取到input var input = document.getElementById( "input1" ); // 声明第一个数值 var firstValue = 0, bool = false ; // 声明运算符 var type; for ( var i = 0; i < blocks.length; i++) { //点击第i个block blocks[i].onclick = function () { //点击谁,this就指向谁,在这里this指向每次点击的元素 console.log( this ); //this.innerHTML显示点击的div里面的内容(比如1,2,3,-,+) //判断点击的为数字的情况(不是NaN,就是数字) if (!isNaN( this .innerHTML)) { // bool初始为false,当bool为false时,可以不断输入,当bool为true时,input清空为0 if (bool) { input.value = "0" ; bool = false ; } // 将input中的value累加点击的内容,将它强转为数字是为了去掉最前面的0,最后再转为字符 input.value = Number(input.value + this .innerHTML).toString(); } else { //判断点击为+ - * /的情况 if ( this .innerHTML !== "C" && this .innerHTML !== "=" ) { //将第一个数存到firstValue firstValue = Number(input.value); //将运算符存到type type = this .innerHTML; //将input中的value重置为0 input.value = "0" ; } else if ( this .innerHTML === "C" ) { //判断点击C的情况 // 全都重置 firstValue = 0; type = undefined; input.value = "0" ; } else { //判断点击=的情况 //根据运算符的类型进行运算 switch (type) { case "+" : input.value = (firstValue + Number(input.value)).toString(); break ; case "-" : input.value = (firstValue - Number(input.value)).toString(); break ; case "*" : input.value = (firstValue * Number(input.value)).toString(); break ; case "/" : // 除数为0时重置input.value if (Number(input.value) === 0) input.value = "0" ; else input.value = (firstValue / Number(input.value)).toString(); break ; } //bool为true时,点击"="后,当再次输入时,input.value为0 bool = true ; } } }; } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/nqq0921/article/details/115536722