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PyQT实现多窗口切换

2021-02-03 00:03sollor525 Python

这篇文章主要为大家详细介绍了PyQT实现多窗口切换的方法,具有一定的参考价值,感兴趣的小伙伴们可以参考一下

最近做个软件,用PyQT写的,在实现菜单栏点击弹出新窗口的时候严重被卡壳,发现用WxPython的思想和方式来做完全无法实现。PyQT的中文资料实在是太少了。看了点英文资料和QT的资料,逆推PyQT的实现方法,总算搞定。下面是一个小demo。

主界面的代码如下所示:

 

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# -*- coding: utf-8 -*-
 
from PyQt4 import QtCore, QtGui
from dialog1 import Dialog1
from dialog2 import Dialog2
import sys
 
try:
  _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
  def _fromUtf8(s):
    return s
 
try:
  _encoding = QtGui.QApplication.UnicodeUTF8
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig)
   
class MainWindow(QtGui.QWidget): 
   
  dialog1_signal = QtCore.pyqtSignal()     #定义一个无参数的信号,串口设定与子站初始化信号
  dialog2_signal = QtCore.pyqtSignal()     #定义一个无参数的信号,串口设定与子站初始化信号
  exit_signal = QtCore.pyqtSignal()     #定义一个无参数的信号,串口设定与子站初始化信号
   
  def __init__(self):
    super(MainWindow,self).__init__()
     
  def setupUi(self, Form):
    Form.setObjectName(_fromUtf8("Form"))
    Form.resize(400, 300)
    self.form = Form
    self.pushButton = QtGui.QPushButton(Form)
    self.pushButton.setGeometry(QtCore.QRect(70, 90, 75, 23))
    self.pushButton.setObjectName(_fromUtf8("pushButton"))
    self.pushButton_2 = QtGui.QPushButton(Form)
    self.pushButton_2.setGeometry(QtCore.QRect(240, 90, 75, 23))
    self.pushButton_2.setObjectName(_fromUtf8("pushButton_2"))
    self.pushButton_3 = QtGui.QPushButton(Form)
    self.pushButton_3.setGeometry(QtCore.QRect(150, 160, 75, 23))
    self.pushButton_3.setObjectName(_fromUtf8("pushButton_3"))
    self.label = QtGui.QLabel(Form)
    self.label.setGeometry(QtCore.QRect(170, 40, 54, 16))
    self.label.setObjectName(_fromUtf8("label"))
 
    self.retranslateUi(Form)
    QtCore.QMetaObject.connectSlotsByName(Form)
 
    #信号连接到指定槽
    self.pushButton.clicked.connect(self.on_pushButton_clicked)
    self.pushButton_2.clicked.connect(self.on_pushButton_2_clicked)
    self.pushButton_3.clicked.connect(self.on_pushButton_3_clicked)
     
     
  def retranslateUi(self, Form):
    Form.setWindowTitle(_translate("Form", "Form", None))
    self.pushButton.setText(_translate("Form", "进入dialog1", None))
    self.pushButton_2.setText(_translate("Form", "进入dialog2", None))
    self.pushButton_3.setText(_translate("Form", "退出", None))
    self.label.setText(_translate("Form", "主窗体", None))
     
  def on_pushButton_clicked(self):
    self.form.hide()
    Form1 = QtGui.QDialog()
    ui = Dialog1()
    ui.setupUi(Form1)
    Form1.show()
    Form1.exec_()
    self.form.show()
 
  def on_pushButton_3_clicked(self, Form):
    #QtCore.QObject.connect( self.pushButton_3, QtCore.SIGNAL("clicked()"), self, QtCore.SLOT(quit()))
    #也可以这样
    self.form.close()
     
  def on_pushButton_2_clicked(self):
    self.form.close()
    Form1 = QtGui.QDialog()
    ui = Dialog2()
    ui.setupUi(Form1)
    Form1.show()
    Form1.exec_()
    self.form.show()
 
if __name__ == '__main__':
  app = QtGui.QApplication(sys.argv)
  Form = QtGui.QWidget()
  window = MainWindow() 
  window.setupUi(Form)
  Form.show()  
  sys.exit(app.exec_()) 
   
  pass

Dialog1界面的代码如下:

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# -*- coding: utf-8 -*-
 
from PyQt4 import QtCore, QtGui
 
 
try:
  _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
  def _fromUtf8(s):
    return s
 
try:
  _encoding = QtGui.QApplication.UnicodeUTF8
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig)
  
class Dialog1(QtGui.QWidget):
  def setupUi(self, Dialog):
    Dialog.setObjectName(_fromUtf8("Dialog"))
    Dialog.resize(400, 300)
    self.form = Dialog
    self.label = QtGui.QLabel(Dialog)
    self.label.setGeometry(QtCore.QRect(180, 50, 54, 12))
    self.label.setObjectName(_fromUtf8("label"))
    self.dialog1_pushButton = QtGui.QPushButton(Dialog)
    self.dialog1_pushButton.setGeometry(QtCore.QRect(160, 130, 75, 23))
    self.dialog1_pushButton.setObjectName(_fromUtf8("pushButton"))
 
    self.retranslateUi(Dialog)
    QtCore.QMetaObject.connectSlotsByName(Dialog)
 
    #信号连接到指定槽
    self.dialog1_pushButton.clicked.connect(self.on_dialog1_pushButton_clicked)
     
  def retranslateUi(self, Dialog):
    Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
    self.label.setText(_translate("Dialog", "dialog1", None))
    self.dialog1_pushButton.setText(_translate("Dialog", "返回主窗体", None))
 
  def on_dialog1_pushButton_clicked(self):
    self.form.close()
 
if __name__ == "__main__":
  import sys
  app = QtGui.QApplication(sys.argv)
  Dialog = QtGui.QDialog()
  ui = Dialog1()
  ui.setupUi(Dialog)
  Dialog.show()
  sys.exit(app.exec_())
   
 
Dialog2界面的代码如下:
[python] view plain copy
# -*- coding: utf-8 -*-
 
from PyQt4 import QtCore, QtGui
 
 
try:
  _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
  def _fromUtf8(s):
    return s
 
try:
  _encoding = QtGui.QApplication.UnicodeUTF8
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
  def _translate(context, text, disambig):
    return QtGui.QApplication.translate(context, text, disambig)
  
class Dialog2(object):
  def setupUi(self, Dialog):
    Dialog.setObjectName(_fromUtf8("Dialog"))
    Dialog.resize(400, 300)
    self.form = Dialog
    self.label = QtGui.QLabel(Dialog)
    self.label.setGeometry(QtCore.QRect(180, 60, 54, 12))
    self.label.setObjectName(_fromUtf8("label"))
    self.pushButton = QtGui.QPushButton(Dialog)
    self.pushButton.setGeometry(QtCore.QRect(160, 140, 75, 23))
    self.pushButton.setObjectName(_fromUtf8("pushButton"))
 
    self.retranslateUi(Dialog)
    QtCore.QMetaObject.connectSlotsByName(Dialog)
     
    #信号连接到指定槽
    self.pushButton.clicked.connect(self.on_pushButton_clicked)
     
  def retranslateUi(self, Dialog):
    Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
    self.label.setText(_translate("Dialog", "dialog2", None))
    self.pushButton.setText(_translate("Dialog", "返回主窗体", None))
     
  def on_pushButton_clicked(self):
    self.form .close()
 
if __name__ == "__main__":
  import sys
  app = QtGui.QApplication(sys.argv)
  Dialog = QtGui.QDialog()
  ui = Dialog2()
  ui.setupUi(Dialog)
  Dialog.show()
  sys.exit(app.exec_())

按钮绑定到新弹出界面的处理函数,使用的槽连接方式为:

 

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self.pushButton.clicked.connect(self.on_pushButton_clicked)

如果是Menu项绑定到新弹出界面的处理函数,则应使用的槽连接方式为:

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QtCore.QObject.connect(self.set_value_menu, QtCore.SIGNAL(_fromUtf8("triggered()")), self.open_set_value_form)

二者使用的槽处理函数基本一致。
若不显示原界面,只需将原界面hide()即可,如:

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self.form.hide()

若需在弹出新窗口时同时原窗口保持可见,则不需这一步。且在这种情况下,若要原窗口可选为顶层窗体,则在显示新窗口时应使用show():

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Form1.show()

若新窗口为固定的顶层窗体,原窗体被遮盖,则应使用exec_():

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Form1.exec_()

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。

原文链接:https://blog.csdn.net/sollor525/article/details/40076395

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