本文实例为大家分享了JS实现拖拽功能的具体代码,供大家参考,具体内容如下
拖拽的原理:三个事件 onmousedown、onmousemove、onmousemove
1、鼠标按下,触发onmousedown,获取鼠标坐标x,y,获取元素坐标x,y
通过event.clientX、event.clientY获取鼠标位置的坐标
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let x = e.clientX - box.offsetLeft; //鼠标点击坐标距离盒子左边缘的距离 let y = e.clientY - box.offsetTop; //鼠标点击坐标距离盒子上边缘的距离 |
2、设置元素left、top值,(元素要设置position:absolute)
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box.style.left = ev.clientX - x + 'px' ; box.style.top = ev.clientY - y + 'px' ; |
3、放开鼠标取消dom事件
下面是详细代码:我只开了横向移动
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<!DOCTYPE html> < html lang = "en" > < head > < meta charset = "UTF-8" > < meta name = "viewport" content = "width=device-width, initial-scale=1.0" > < meta http-equiv = "X-UA-Compatible" content = "ie=edge" > < title >Document</ title > < style > #box { width: 100px; height: 100px; background: red; position: absolute } </ style > </ head > < body style = "position: relative;overflow: hidden;" > < div id = "box" > </ div > < script > window.onload = function () { let box = document.getElementById('box') box.onmousedown = function (ev) { let e = ev || event; let x = e.clientX - box.offsetLeft; //鼠标点击坐标距离盒子左边缘的距离 let y = e.clientY - box.offsetTop; //鼠标点击坐标距离盒子上边缘的距离 document.onmousemove = function (ev) { let e = ev || event; box.style.left = ev.clientX - x + 'px'; box.style.top = ev.clientY - y + 'px'; let bodyScreenX = ev.screenX let bodyClientWidth = document.body.clientWidth document.onmouseup = function (ev) { if (ev.clientX - x < 0 ) { box.style.left = 0 } else if (bodyScreenX > bodyClientWidth) { box.style.right = 0 box.style.left = bodyClientWidth - 100 + 'px' } document.onmousemove = null; document.onmouseup = null; } } } } </ script > </ body > </ html > |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/xr510002594/article/details/91392265