本文实例讲述了C#利用原图和水印图的重叠简单实现水印的方法。分享给大家供大家参考,具体如下:
图片操作类
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/// <summary> /// 获取一个图片按等比例缩小后的大小。 /// </summary> /// <param name="maxWidth">需要缩小到的宽度</param> /// <param name="maxHeight">需要缩小到的高度</param> /// <param name="imageOriginalWidth">图片的原始宽度</param> /// <param name="imageOriginalHeight">图片的原始高度</param> /// <returns>返回图片按等比例缩小后的实际大小</returns> public static Size GetNewSize( int maxWidth, int maxHeight, int imageOriginalWidth, int imageOriginalHeight) { double w = 0.0; double h = 0.0; double sw = Convert.ToDouble(imageOriginalWidth); double sh = Convert.ToDouble(imageOriginalHeight); double mw = Convert.ToDouble(maxWidth); double mh = Convert.ToDouble(maxHeight); if (sw < mw && sh < mh) { w = sw; h = sh; } else if ((sw / sh) > (mw / mh)) { w = maxWidth; h = (w * sh) / sw; } else { h = maxHeight; w = (h * sw) / sh; } return new Size(Convert.ToInt32(w), Convert.ToInt32(h)); } /// <summary> /// 对给定的一个图片(Image对象)生成一个指定大小的缩略图。 /// </summary> /// <param name="originalImage">原始图片</param> /// <param name="thumMaxWidth">缩略图的宽度</param> /// <param name="thumMaxHeight">缩略图的高度</param> /// <returns>返回缩略图的Image对象</returns> public static System.Drawing.Image GetThumbNailImage(System.Drawing.Image originalImage, int thumMaxWidth, int thumMaxHeight) { Size thumRealSize = Size.Empty; System.Drawing.Image newImage = originalImage; Graphics graphics = null ; try { thumRealSize = GetNewSize(thumMaxWidth, thumMaxHeight, originalImage.Width, originalImage.Height); newImage = new Bitmap(thumRealSize.Width, thumRealSize.Height); graphics = Graphics.FromImage(newImage); graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.Clear(Color.Transparent); graphics.DrawImage(originalImage, new Rectangle(0, 0, thumRealSize.Width, thumRealSize.Height), new Rectangle(0, 0, originalImage.Width, originalImage.Height), GraphicsUnit.Pixel); } catch { } finally { if (graphics != null ) { graphics.Dispose(); graphics = null ; } } return newImage; } /// <summary> /// 对给定的一个图片文件生成一个指定大小的缩略图。 /// </summary> /// <param name="originalImage">图片的物理文件地址</param> /// <param name="thumMaxWidth">缩略图的宽度</param> /// <param name="thumMaxHeight">缩略图的高度</param> /// <returns>返回缩略图的Image对象</returns> public static System.Drawing.Image GetThumbNailImage( string imageFile, int thumMaxWidth, int thumMaxHeight) { System.Drawing.Image originalImage = null ; System.Drawing.Image newImage = null ; try { originalImage = System.Drawing.Image.FromFile(imageFile); newImage = GetThumbNailImage(originalImage, thumMaxWidth, thumMaxHeight); } catch { } finally { if (originalImage != null ) { originalImage.Dispose(); originalImage = null ; } } return newImage; } /// <summary> /// 对给定的一个图片文件生成一个指定大小的缩略图,并将缩略图保存到指定位置。 /// </summary> /// <param name="originalImageFile">图片的物理文件地址</param> /// <param name="thumbNailImageFile">缩略图的物理文件地址</param> /// <param name="thumMaxWidth">缩略图的宽度</param> /// <param name="thumMaxHeight">缩略图的高度</param> public static void MakeThumbNail( string originalImageFile, string thumbNailImageFile, int thumMaxWidth, int thumMaxHeight) { System.Drawing.Image newImage = GetThumbNailImage(originalImageFile, thumMaxWidth, thumMaxHeight); try { newImage.Save(thumbNailImageFile, ImageFormat.Jpeg); } catch { } finally { newImage.Dispose(); newImage = null ; } } /// <summary> /// 将一个图片的内存流调整为指定大小,并返回调整后的内存流。 /// </summary> /// <param name="originalImageStream">原始图片的内存流</param> /// <param name="newWidth">新图片的宽度</param> /// <param name="newHeight">新图片的高度</param> /// <returns>返回调整后的图片的内存流</returns> public static MemoryStream ResizeImage(Stream originalImageStream, int newWidth, int newHeight) { MemoryStream newImageStream = null ; System.Drawing.Image newImage = Globals.GetThumbNailImage(System.Drawing.Image.FromStream(originalImageStream), newWidth, newHeight); if (newImage != null ) { newImageStream = new MemoryStream(); newImage.Save(newImageStream, ImageFormat.Jpeg); } return newImageStream; } /// <summary> /// 将一个内存流保存为磁盘文件。 /// </summary> /// <param name="stream">内存流</param> /// <param name="newFile">目标磁盘文件地址</param> public static void SaveStreamToFile(Stream stream, string newFile) { if (stream == null || stream.Length == 0 || string .IsNullOrEmpty(newFile)) { return ; } byte [] buffer = new byte [stream.Length]; stream.Position = 0; stream.Read(buffer, 0, buffer.Length); FileStream fileStream = new FileStream(newFile, FileMode.OpenOrCreate, FileAccess.Write); fileStream.Write(buffer, 0, buffer.Length); fileStream.Flush(); fileStream.Close(); fileStream.Dispose(); } /// <summary> /// 对一个指定的图片加上图片水印效果。 /// </summary> /// <param name="imageFile">图片文件地址</param> /// <param name="waterImage">水印图片(Image对象)</param> public static void CreateImageWaterMark( string imageFile, System.Drawing.Image waterImage) { if ( string .IsNullOrEmpty(imageFile) || !File.Exists(imageFile) || waterImage == null ) { return ; } System.Drawing.Image originalImage = System.Drawing.Image.FromFile(imageFile); if (originalImage.Width - 10 < waterImage.Width || originalImage.Height - 10 < waterImage.Height) { return ; } Graphics graphics = Graphics.FromImage(originalImage); int x = originalImage.Width - waterImage.Width - 10; int y = originalImage.Height - waterImage.Height - 10; int width = waterImage.Width; int height = waterImage.Height; graphics.DrawImage(waterImage, new Rectangle(x, y, width, height), 0, 0, width, height, GraphicsUnit.Pixel); graphics.Dispose(); MemoryStream stream = new MemoryStream(); originalImage.Save(stream, ImageFormat.Jpeg); originalImage.Dispose(); System.Drawing.Image imageWithWater = System.Drawing.Image.FromStream(stream); imageWithWater.Save(imageFile); imageWithWater.Dispose(); } /// <summary> /// 对一个指定的图片加上文字水印效果。 /// </summary> /// <param name="imageFile">图片文件地址</param> /// <param name="waterText">水印文字内容</param> public static void CreateTextWaterMark( string imageFile, string waterText) { if ( string .IsNullOrEmpty(imageFile) || string .IsNullOrEmpty(waterText) || !File.Exists(imageFile)) { return ; } System.Drawing.Image originalImage = System.Drawing.Image.FromFile(imageFile); Graphics graphics = Graphics.FromImage(originalImage); graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.TextRenderingHint = TextRenderingHint.ClearTypeGridFit; graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; SolidBrush brush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); Font waterTextFont = new Font( "Arial" , 16, FontStyle.Regular); SizeF waterTextSize = graphics.MeasureString(waterText, waterTextFont); float x = ( float )originalImage.Width - waterTextSize.Width - 10F; float y = ( float )originalImage.Height - waterTextSize.Height - 10F; graphics.DrawString(waterText, waterTextFont, brush, x, y); graphics.Dispose(); brush.Dispose(); MemoryStream stream = new MemoryStream(); originalImage.Save(stream, ImageFormat.Jpeg); originalImage.Dispose(); System.Drawing.Image imageWithWater = System.Drawing.Image.FromStream(stream); imageWithWater.Save(imageFile); imageWithWater.Dispose(); } /// <summary> /// 判断上传组件是否包含内容。 /// </summary> /// <param name="fileUpload">ASP.NET 2.0标准上传组件</param> /// <returns>如果数据有效,则返回True,否则返回False</returns> public static bool IsAttachmentValid(FileUpload fileUpload) { if (fileUpload != null && fileUpload.PostedFile != null && ! string .IsNullOrEmpty(fileUpload.PostedFile.FileName) && fileUpload.PostedFile.ContentLength > 0) { return true ; } return false ; } |
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public class ImageHelper { #region " 水印存放的相对路径 " public static string GetLogoPath() { return "/images/logo.png" ; ///水印图路径 } #endregion #region " 图片水印 " // <summary> // 在图片上生成图片水印,此方法不支持Gif类型的图片 // </summary> // <param name="Path">原服务器图片路径</param> // <param name="Path_syp">生成的带图片水印的图片路径</param> // <param name="Path_sypf">水印图片路径</param> public static void MarkImage(Stream InUploadImagePath, string inLogoImagePath, string InSavePath) { System.Drawing.Image Image = System.Drawing.Image.FromStream(InUploadImagePath); System.Drawing.Image newimage = Image.FromFile(Current.Server.MapPath(inLogoImagePath)); Graphics g = Graphics.FromImage(Image); g.DrawImage(newimage, new Rectangle(Image.Width - newimage.Width, Image.Height - newimage.Height, newimage.Width, newimage.Height), 0, 0, newimage.Width, newimage.Height, GraphicsUnit.Pixel); try { Image.Save(Current.Server.MapPath(InSavePath)); } catch (Exception ex) { } finally { g.Dispose(); Image.Dispose(); newimage.Dispose(); } } #endregion } |
希望本文所述对大家C#程序设计有所帮助。