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<script type= "text/javascript" > function clickEffect() { let balls = []; let longPressed = false ; let longPress; let multiplier = 0; let width, height; let origin; let normal; let ctx; const colours = [ "#F73859" , "#14FFEC" , "#00E0FF" , "#FF99FE" , "#FAF15D" ]; const canvas = document.createElement( "canvas" ); document.body.appendChild(canvas); canvas.setAttribute( "style" , "width: 100%; height: 100%; top: 0; left: 0; z-index: 99999; position: fixed; pointer-events: none;" ); const pointer = document.createElement( "span" ); pointer.classList.add( "pointer" ); document.body.appendChild(pointer); if (canvas.getContext && window.addEventListener) { ctx = canvas.getContext( "2d" ); updateSize(); window.addEventListener( 'resize' , updateSize, false ); loop(); window.addEventListener( "mousedown" , function (e) { pushBalls(randBetween(10, 20), e.clientX, e.clientY); document.body.classList.add( "is-pressed" ); longPress = setTimeout( function () { document.body.classList.add( "is-longpress" ); longPressed = true ; }, 500); }, false ); window.addEventListener( "mouseup" , function (e) { clearInterval(longPress); if (longPressed == true ) { document.body.classList.remove( "is-longpress" ); pushBalls(randBetween(50 + Math.ceil(multiplier), 100 + Math.ceil(multiplier)), e.clientX, e.clientY); longPressed = false ; } document.body.classList.remove( "is-pressed" ); }, false ); window.addEventListener( "mousemove" , function (e) { let x = e.clientX; let y = e.clientY; pointer.style.top = y + "px" ; pointer.style.left = x + "px" ; }, false ); } else { console.log( "canvas or addEventListener is unsupported!" ); } function updateSize() { canvas.width = window.innerWidth * 2; canvas.height = window.innerHeight * 2; canvas.style.width = window.innerWidth + 'px' ; canvas.style.height = window.innerHeight + 'px' ; ctx.scale(2, 2); width = (canvas.width = window.innerWidth); height = (canvas.height = window.innerHeight); origin = { x: width / 2, y: height / 2 }; normal = { x: width / 2, y: height / 2 }; } class Ball { constructor(x = origin.x, y = origin.y) { this .x = x; this .y = y; this .angle = Math.PI * 2 * Math.random(); if (longPressed == true ) { this .multiplier = randBetween(14 + multiplier, 15 + multiplier); } else { this .multiplier = randBetween(6, 12); } this .vx = ( this .multiplier + Math.random() * 0.5) * Math.cos( this .angle); this .vy = ( this .multiplier + Math.random() * 0.5) * Math.sin( this .angle); this .r = randBetween(8, 12) + 3 * Math.random(); this .color = colours[Math.floor(Math.random() * colours.length)]; } update() { this .x += this .vx - normal.x; this .y += this .vy - normal.y; normal.x = -2 / window.innerWidth * Math.sin( this .angle); normal.y = -2 / window.innerHeight * Math.cos( this .angle); this .r -= 0.3; this .vx *= 0.9; this .vy *= 0.9; } } function pushBalls(count = 1, x = origin.x, y = origin.y) { for (let i = 0; i < count; i++) { balls.push( new Ball(x, y)); } } function randBetween(min, max) { return Math.floor(Math.random() * max) + min; } function loop() { ctx.fillStyle = "rgba(255, 255, 255, 0)" ; ctx.clearRect(0, 0, canvas.width, canvas.height); for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.r < 0) continue ; ctx.fillStyle = b.color; ctx.beginPath(); ctx.arc(b.x, b.y, b.r, 0, Math.PI * 2, false ); ctx.fill(); b.update(); } if (longPressed == true ) { multiplier += 0.2; } else if (!longPressed && multiplier >= 0) { multiplier -= 0.4; } removeBall(); requestAnimationFrame(loop); } function removeBall() { for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.x + b.r < 0 || b.x - b.r > width || b.y + b.r < 0 || b.y - b.r > height || b.r < 0) { balls.splice(i, 1); } } } } clickEffect(); //调用 </script> |
效果:
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原文链接:https://www.cnblogs.com/itachilee/p/13335353.html