前言
tomcat最全uml类图
tomcat请求处理过程:
connector对象创建的时候,会创建http11nioprotocol的protocolhandler,在connector的startinteral方法中,会启动abstractprotocol,abstractprotocol启动nioendpoint进行监听客户端的请求,endpoint接受到客户端的请求之后,会交给container去处理请求。请求从engine开始经过的所有容器都含有责任链模式,每经过一个容器都会调用该容器的责任链对请求进行处理。
一、endpoint
默认的endpoint实现是nioendpoint,nioendpoint有四个内部类,分别是poller、acceptor、pollerevent、socketprocessor、niosocketwrapper。
(1)acceptor负责监听用户的请求,监听到用户请求之后,调用getpoller0().register(channel);
先将当前请求封装成pollerevent,new pollerevent(socket, ka, op_register);
将当前请求,封装成注册事件,并添加到pollerevent队列中,然后将pollerevent注册到poller的selector对象上面。
(2)poller线程会一直遍历可以处理的事件(netty的selestor),当找到需要处理的事件之后,调用processkey(sk, socketwrapper);
对,执行要处理的pollerevent的run方法,对请求进行处理。
(3)pollerevent继承自runnable接口,在其run方法里面,如果是pollerevent的事件是注册op_register,那么就将当前的socket注册到poller的selector上。
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public void run() { if (interestops == op_register) { try { // 核心代码,终于找到了!!!!! // 当事件是注册的时候,将当前的niosocketchannel注册到poller的selector上。 socket.getiochannel().register( socket.getpoller().getselector(), selectionkey.op_read, socketwrapper); } catch (exception x) { log.error(sm.getstring( "endpoint.nio.registerfail" ), x); } } else { final selectionkey key = socket.getiochannel().keyfor(socket.getpoller().getselector()); try { if (key == null ) { // the key was cancelled (e.g. due to socket closure) // and removed from the selector while it was being // processed. count down the connections at this point // since it won't have been counted down when the socket // closed. // selectionkey被取消的时候需要将selectionkey对应的endpoint的connection计数器,减一 socket.socketwrapper.getendpoint().countdownconnection(); ((niosocketwrapper) socket.socketwrapper).closed = true ; } else { final niosocketwrapper socketwrapper = (niosocketwrapper) key.attachment(); if (socketwrapper != null ) { //we are registering the key to start with, reset the fairness counter. int ops = key.interestops() | interestops; socketwrapper.interestops(ops); key.interestops(ops); } else { socket.getpoller().cancelledkey(key); } } } catch (cancelledkeyexception ckx) { try { socket.getpoller().cancelledkey(key); } catch (exception ignore) { } } } } |
(4)poller线程内会执行keycount = selector.select(selectortimeout);
获取当前需要处理的selectionkey的数量,然后当keycount大于0时,会获取selector的迭代器,遍历所有需要的selectionkey,并对其进行处理。在这里将socket的事件封装成niosocketwrapper。
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// 得到selectedkeys的迭代器 iterator<selectionkey> iterator = keycount > 0 ? selector.selectedkeys().iterator() : null ; // 遍历所有的selectionkey,并对其进行处理 while (iterator != null && iterator.hasnext()) { selectionkey sk = iterator.next(); iterator.remove(); niosocketwrapper socketwrapper = (niosocketwrapper) sk.attachment(); // attachment may be null if another thread has called // cancelledkey() // 如果有attachment,就处理 if (socketwrapper != null ) { // 处理事件 processkey(sk, socketwrapper); } } |
processkey在处理selectionkey,如果当前poller已经关闭,就取消key。selectionkey对应的channel如果发生读事件,就调用abatractendpoint.processsocket执行读操作processsocket(attachment, socketevent.open_read, true)
,如果selectionkey对应的channel发生写事件,就执行processsocket(attachment, socketevent.open_write, true)
;读大于写。socket的事件处理调用的是abatractendpoint的processsocket方法。
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protected void processkey(selectionkey sk, niosocketwrapper attachment) { try { if (close) { // 如果poller已经关闭了,就取消key cancelledkey(sk); } else if (sk.isvalid() && attachment != null ) { if (sk.isreadable() || sk.iswritable()) { if (attachment.getsendfiledata() != null ) { processsendfile(sk, attachment, false ); } else { unreg(sk, attachment, sk.readyops()); boolean closesocket = false ; // read goes before write // 读优于写 // 如果selectionkey对应的channel已经准备好了读 // 就对niosocketwrapper进行读操作 if (sk.isreadable()) { if (!processsocket(attachment, socketevent.open_read, true )) { closesocket = true ; } } // 如果selectionkey对应的channel已经准备好了写 // 就对niosocketwrapper进行写操作 if (!closesocket && sk.iswritable()) { if (!processsocket(attachment, socketevent.open_write, true )) { closesocket = true ; } } if (closesocket) { // 如果已经关闭了,就取消key cancelledkey(sk); } } } } |
abatractendpoint.processsocket方法首先从缓存中获取socketprocessor类,如果缓存中没有就创建一个,socketprocessorbase接口对应的就是nioendpoint.socketprocessor,也就是worker。将对应的socketprocessor类放入到线程池中执行。
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public boolean processsocket(socketwrapperbase<s> socketwrapper, socketevent event, boolean dispatch) { // 得到socket的处理器 // connector在构造函数里面已经指定了协议:org.apache.coyote.http11.http11nioprotocol。 socketprocessorbase<s> sc = processorcache.pop(); if (sc == null ) { // 如果没有,就创建一个socket的处理器。创建的时候指定socketwrapper以及socket的事件。 sc = createsocketprocessor(socketwrapper, event); } else { sc.reset(socketwrapper, event); } //socket的处理交给了线程池去处理。 executor executor = getexecutor(); if (dispatch && executor != null ) { executor.execute(sc); } else { sc.run(); } |
(5)nioendpoint.niosocketwrapper,是socket的封装类,增强类,将socket与其他对象建立关联。
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public static class niosocketwrapper extends socketwrapperbase<niochannel> { private final nioselectorpool pool; private poller poller = null ; // 轮询的poller private int interestops = 0 ; private countdownlatch readlatch = null ; private countdownlatch writelatch = null ; private volatile sendfiledata sendfiledata = null ; private volatile long lastread = system.currenttimemillis(); private volatile long lastwrite = lastread; private volatile boolean closed = false ; |
(6)nioendpoint.socketprocessor(worker)继承了runnable接口,负责对socket的g各种事件进行处理。读事件、写事件、停止时间、超时事件、断连事件、错误时间、连接失败事件。
socketprocessor的dorun方法,会根据socketstate进行处理,socketstate 为stop、disconnect或者error的时候就进行关闭,socketwrapperbase对应的selector事件,得到指定的handler处理器进行处理。
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@override protected void dorun() { niochannel socket = socketwrapper.getsocket(); selectionkey key = socket.getiochannel().keyfor(socket.getpoller().getselector()); try { int handshake = - 1 ; try { if (key != null ) { if (socket.ishandshakecomplete()) { // 是否已经握手成功,不需要tls(加密)握手,就让处理器对socket和event的组合进行处理。 handshake = 0 ; } else if (event == socketevent.stop || event == socketevent.disconnect || event == socketevent.error) { // 不能够完成tls握手,就把他认为是tls握手失败。 handshake = - 1 ; } else { handshake = socket.handshake(key.isreadable(), key.iswritable()); // the handshake process reads/writes from/to the // socket. status may therefore be open_write once // the handshake completes. however, the handshake // happens when the socket is opened so the status // must always be open_read after it completes. it // is ok to always set this as it is only used if // the handshake completes. // 握手从/向socket读/写时,握手一旦完成状态应该为open_write, // 握手是在套接字打开时发生的,因此在完成后状态必须始终为open_read // 始终设置此选项是可以的,因为它仅在握手完成时使用。 event = socketevent.open_read; } } } catch (ioexception x) { handshake = - 1 ; if (log.isdebugenabled()) log.debug( "error during ssl handshake" , x); } catch (cancelledkeyexception ckx) { handshake = - 1 ; } if (handshake == 0 ) { socketstate state = socketstate.open; // process the request from this socket if (event == null ) { // 调用处理器进行处理。 // nioendpoint的默认handler是http11的 // 这里的handler是abstractprotocol.connectionhandler // 这个handler的设置方法是: // 首先在connector类的构造函数中,将默认的protocolhandler设置为org.apache.coyote.http11.http11nioprotocol // abstracthttp11protocol的构造函数里面创建了handler类connectionhandler state = gethandler().process(socketwrapper, socketevent.open_read); } else { state = gethandler().process(socketwrapper, event); } // 如果返回的状态是socketstate,那么就关掉连接 if (state == socketstate.closed) { close(socket, key); } } else if (handshake == - 1 ) { gethandler().process(socketwrapper, socketevent.connect_fail); close(socket, key); } else if (handshake == selectionkey.op_read) { // 如果是selectionkey.op_read,也就是读事件的话,就将op_read时间设置到socketwrapper socketwrapper.registerreadinterest(); } else if (handshake == selectionkey.op_write) { // 如果是selectionkey.op_write,也就是读事件的话,就将op_write事件设置到socketwrapper socketwrapper.registerwriteinterest(); } |
二、connectionhandler
(1)connectionhandler用于根据socket连接找到相应的engine处理器。
上面是socketprocessor的dorun方法,执行了gethandler().process(socketwrapper, socketevent.open_read);
;process方法是首先在map缓存中查找当前socket是否存在对应的processor,如果不存在,再去可循环的处理器栈中查找是否存在,如果不存在就创建相应的processor,然后将新创建的processor与socket建立映射,存在connection的map中。在任何一个阶段得到processor对象之后,会执行processor的process方法state = processor.process(wrapper, status);
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protected static class connectionhandler<s> implements abstractendpoint.handler<s> { private final abstractprotocol<s> proto; private final requestgroupinfo global = new requestgroupinfo(); private final atomiclong registercount = new atomiclong( 0 ); // 终于找到了这个集合,给socket和处理器建立连接 // 对每个有效链接都会缓存进这里,用于连接选择一个合适的processor实现以进行请求处理。 private final map<s, processor> connections = new concurrenthashmap<>(); // 可循环的处理器栈 private final recycledprocessors recycledprocessors = new recycledprocessors( this ); @override public socketstate process(socketwrapperbase<s> wrapper, socketevent status) { if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.process" , wrapper.getsocket(), status)); } if (wrapper == null ) { // wrapper == null 表示socket已经被关闭了,所以不需要做任何操作。 return socketstate.closed; } // 得到wrapper内的socket对象 s socket = wrapper.getsocket(); // 从map缓冲区中得到socket对应的处理器。 processor processor = connections.get(socket); if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.connectionsget" , processor, socket)); } // timeouts are calculated on a dedicated thread and then // dispatched. because of delays in the dispatch process, the // timeout may no longer be required. check here and avoid // unnecessary processing. // 超时是在专用线程上计算的,然后被调度。 // 因为调度过程中的延迟,可能不再需要超时。检查这里,避免不必要的处理。 if (socketevent.timeout == status && (processor == null || !processor.isasync() && !processor.isupgrade() || processor.isasync() && !processor.checkasynctimeoutgeneration())) { // this is effectively a no-op return socketstate.open; } // 如果map缓存存在该socket相关的处理器 if (processor != null ) { // make sure an async timeout doesn't fire // 确保没有触发异步超时 getprotocol().removewaitingprocessor(processor); } else if (status == socketevent.disconnect || status == socketevent.error) { // nothing to do. endpoint requested a close and there is no // longer a processor associated with this socket. // socketevent事件是关闭,或者socketevent时间出错,此时不需要做任何操作。 // endpoint需要一个closed的信号,并且这里不再有与这个socket有关联了 return socketstate.closed; } containerthreadmarker.set(); try { // map缓存不存在该socket相关的处理器 if (processor == null ) { string negotiatedprotocol = wrapper.getnegotiatedprotocol(); // openssl typically returns null whereas jsse typically // returns "" when no protocol is negotiated // openssl通常返回null,而jsse通常在没有协议协商时返回"" if (negotiatedprotocol != null && negotiatedprotocol.length() > 0 ) { // 获取协商协议 upgradeprotocol upgradeprotocol = getprotocol().getnegotiatedprotocol(negotiatedprotocol); if (upgradeprotocol != null ) { // 升级协议为空 processor = upgradeprotocol.getprocessor(wrapper, getprotocol().getadapter()); if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.processorcreate" , processor)); } } else if (negotiatedprotocol.equals( "http/1.1" )) { // explicitly negotiated the default protocol. // obtain a processor below. } else { // todo: // openssl 1.0.2's alpn callback doesn't support // failing the handshake with an error if no // protocol can be negotiated. therefore, we need to // fail the connection here. once this is fixed, // replace the code below with the commented out // block. if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.negotiatedprocessor.fail" , negotiatedprotocol)); } return socketstate.closed; /* * to replace the code above once openssl 1.1.0 is * used. // failed to create processor. this is a bug. throw new illegalstateexception(sm.getstring( "abstractconnectionhandler.negotiatedprocessor.fail", negotiatedprotocol)); */ } } } // 经过上面的操作,processor还是null的话。 if (processor == null ) { // 从recycledprocessors可循环processors中获取processor processor = recycledprocessors.pop(); if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.processorpop" , processor)); } } if (processor == null ) { // 创建处理器 processor = getprotocol().createprocessor(); register(processor); if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.processorcreate" , processor)); } } processor.setsslsupport( wrapper.getsslsupport(getprotocol().getclientcertprovider())); // 将socket和processor建立关联。 connections.put(socket, processor); socketstate state = socketstate.closed; do { // 调用processor的process方法。 state = processor.process(wrapper, status); // processor的process方法返回升级状态 if (state == socketstate.upgrading) { // get the http upgrade handler // 得到http的升级句柄 upgradetoken upgradetoken = processor.getupgradetoken(); // retrieve leftover input // 检索剩余输入 bytebuffer leftoverinput = processor.getleftoverinput(); if (upgradetoken == null ) { // assume direct http/2 connection upgradeprotocol upgradeprotocol = getprotocol().getupgradeprotocol( "h2c" ); if (upgradeprotocol != null ) { // release the http11 processor to be re-used release(processor); // create the upgrade processor processor = upgradeprotocol.getprocessor(wrapper, getprotocol().getadapter()); wrapper.unread(leftoverinput); // associate with the processor with the connection connections.put(socket, processor); } else { if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.negotiatedprocessor.fail" , "h2c" )); } // exit loop and trigger appropriate clean-up state = socketstate.closed; } } else { httpupgradehandler httpupgradehandler = upgradetoken.gethttpupgradehandler(); // release the http11 processor to be re-used release(processor); // create the upgrade processor processor = getprotocol().createupgradeprocessor(wrapper, upgradetoken); if (getlog().isdebugenabled()) { getlog().debug(sm.getstring( "abstractconnectionhandler.upgradecreate" , processor, wrapper)); } wrapper.unread(leftoverinput); // associate with the processor with the connection connections.put(socket, processor); // initialise the upgrade handler (which may trigger // some io using the new protocol which is why the lines // above are necessary) // this cast should be safe. if it fails the error // handling for the surrounding try/catch will deal with // it. if (upgradetoken.getinstancemanager() == null ) { httpupgradehandler.init((webconnection) processor); } else { classloader oldcl = upgradetoken.getcontextbind().bind( false , null ); try { httpupgradehandler.init((webconnection) processor); } finally { upgradetoken.getcontextbind().unbind( false , oldcl); } } } } } while (state == socketstate.upgrading); 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(2)以http11协议为例,执行的是http11processor,http11processor的祖父类abstractprocessorlight实现了process方法,process调用了service模板方法,service模板方法是由http11processor进行实现的。service方法最重要的操作是执行getadapter().service(request, response);
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@override public socketstate service(socketwrapperbase<?> socketwrapper) throws ioexception { // 上面省略n行 // 调用coyote的service方法 getadapter().service(request, response); // 下面省略n行 |
三、coyote
回顾一下coyoteadapter的创建是在connector的initinternal方法。
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@override public socketstate service(socketwrapperbase<?> socketwrapper) throws ioexception { // 上面省略n行 // 调用coyote的service方法 getadapter().service(request, response); // 下面省略n行 |
coyote的作用就是coyote.request和coyote.rsponse转成httpservletrequest和httpservletrsponse。然后,因为connector在init的时候,将自己注入到了coyoteadapter中,所以,直接通过connector.getservice()
方法就可以拿到service,然后从service开始调用责任链模式,进行处理。
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@override public socketstate service(socketwrapperbase<?> socketwrapper) throws ioexception { // 上面省略n行 // 调用coyote的service方法 getadapter().service(request, response); // 下面省略n行 |
四、容器责任链模式
接下来就是从standradengine开始的责任链模式。首先执行standradengine的责任链模式,找到合适的engine,合适的engine在通过责任链模式找到合适的context,直到找到standardwrappervalve。最后执行到standardwrappervalve的invoke方法。首先查看context和wrapper是不是不可用了,如果可用,并且servelt还没有被初始化,就执行初始化操作。如果是单线程模式就直接返回之前创建好的servelt,如果是多线程模式,就先创建一个servelt对象进行返回。
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@override public final void invoke(request request, response response) throws ioexception, servletexception { // 初始化我们需要的本地变量 boolean unavailable = false ; throwable throwable = null ; // this should be a request attribute... long t1 = system.currenttimemillis(); // 原子类atomicinteger,cas操作,表示请求的数量。 requestcount.incrementandget(); standardwrapper wrapper = (standardwrapper) getcontainer(); servlet servlet = null ; context context = (context) wrapper.getparent(); // 检查当前的context应用是否已经被标注为不可以使用 if (!context.getstate().isavailable()) { // 如果当前应用不可以使用的话,就报503错误。 response.senderror(httpservletresponse.sc_service_unavailable, sm.getstring( "standardcontext.isunavailable" )); unavailable = true ; } // 检查servelt是否被标记为不可使用 if (!unavailable && wrapper.isunavailable()) { container.getlogger().info(sm.getstring( "standardwrapper.isunavailable" , wrapper.getname())); long available = wrapper.getavailable(); if ((available > 0l) && (available < long .max_value)) { response.setdateheader( "retry-after" , available); response.senderror(httpservletresponse.sc_service_unavailable, sm.getstring( "standardwrapper.isunavailable" , wrapper.getname())); } else if (available == long .max_value) { response.senderror(httpservletresponse.sc_not_found, sm.getstring( "standardwrapper.notfound" , wrapper.getname())); } unavailable = true ; } // servelt是第一次调用的时候初始化 try { if (!unavailable) { // 如果此时servelt还没有被初始化,就分配一个servelt实例来处理request请求。 servlet = wrapper.allocate(); } /// 省略代码.......................................... // // 给该request创建filter过滤链。filter过滤链执行完之后,会执行servelt applicationfilterchain filterchain = applicationfilterfactory.createfilterchain(request, wrapper, servlet); // call the filter chain for this request // note: this also calls the servlet's service() method try { if ((servlet != null ) && (filterchain != null )) { // swallow output if needed if (context.getswallowoutput()) { try { systemloghandler.startcapture(); if (request.isasyncdispatching()) { request.getasynccontextinternal().dointernaldispatch(); } else { // 调用过滤链 filterchain.dofilter(request.getrequest(), response.getresponse()); } /// 省略代码.......................................... |
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原文链接:https://blog.csdn.net/qq_34037358/article/details/115579034