本文实例为大家分享了python贪吃蛇游戏的具体代码,供大家参考,具体内容如下
贪吃蛇游戏截图:
首先安装pygame,可以使用pip安装pygame:
pip install pygame
运行以下代码即可:
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#!/usr/bin/env python import pygame,sys,time,random from pygame. locals import * # 定义颜色变量 redcolour = pygame.color( 255 , 0 , 0 ) blackcolour = pygame.color( 0 , 0 , 0 ) whitecolour = pygame.color( 255 , 255 , 255 ) greycolour = pygame.color( 150 , 150 , 150 ) # 定义gameover函数 def gameover(playsurface): gameoverfont = pygame.font.font( 'arial.ttf' , 72 ) gameoversurf = gameoverfont.render( 'game over' , true, greycolour) gameoverrect = gameoversurf.get_rect() gameoverrect.midtop = ( 320 , 10 ) playsurface.blit(gameoversurf, gameoverrect) pygame.display.flip() time.sleep( 5 ) pygame.quit() sys.exit() # 定义main函数 def main(): # 初始化pygame pygame.init() fpsclock = pygame.time.clock() # 创建pygame显示层 playsurface = pygame.display.set_mode(( 640 , 480 )) pygame.display.set_caption( 'raspberry snake' ) # 初始化变量 snakeposition = [ 100 , 100 ] snakesegments = [[ 100 , 100 ],[ 80 , 100 ],[ 60 , 100 ]] raspberryposition = [ 300 , 300 ] raspberryspawned = 1 direction = 'right' changedirection = direction while true: # 检测例如按键等pygame事件 for event in pygame.event.get(): if event. type = = quit: pygame.quit() sys.exit() elif event. type = = keydown: # 判断键盘事件 if event.key = = k_right or event.key = = ord ( 'd' ): changedirection = 'right' if event.key = = k_left or event.key = = ord ( 'a' ): changedirection = 'left' if event.key = = k_up or event.key = = ord ( 'w' ): changedirection = 'up' if event.key = = k_down or event.key = = ord ( 's' ): changedirection = 'down' if event.key = = k_escape: pygame.event.post(pygame.event.event(quit)) # 判断是否输入了反方向 if changedirection = = 'right' and not direction = = 'left' : direction = changedirection if changedirection = = 'left' and not direction = = 'right' : direction = changedirection if changedirection = = 'up' and not direction = = 'down' : direction = changedirection if changedirection = = 'down' and not direction = = 'up' : direction = changedirection # 根据方向移动蛇头的坐标 if direction = = 'right' : snakeposition[ 0 ] + = 20 if direction = = 'left' : snakeposition[ 0 ] - = 20 if direction = = 'up' : snakeposition[ 1 ] - = 20 if direction = = 'down' : snakeposition[ 1 ] + = 20 # 增加蛇的长度 snakesegments.insert( 0 , list (snakeposition)) # 判断是否吃掉了树莓 if snakeposition[ 0 ] = = raspberryposition[ 0 ] and snakeposition[ 1 ] = = raspberryposition[ 1 ]: raspberryspawned = 0 else : snakesegments.pop() # 如果吃掉树莓,则重新生成树莓 if raspberryspawned = = 0 : x = random.randrange( 1 , 32 ) y = random.randrange( 1 , 24 ) raspberryposition = [ int (x * 20 ), int (y * 20 )] raspberryspawned = 1 # 绘制pygame显示层 playsurface.fill(blackcolour) for position in snakesegments: pygame.draw.rect(playsurface,whitecolour,rect(position[ 0 ],position[ 1 ], 20 , 20 )) pygame.draw.rect(playsurface,redcolour,rect(raspberryposition[ 0 ], raspberryposition[ 1 ], 20 , 20 )) # 刷新pygame显示层 pygame.display.flip() # 判断是否死亡 if snakeposition[ 0 ] > 620 or snakeposition[ 0 ] < 0 : gameover(playsurface) if snakeposition[ 1 ] > 460 or snakeposition[ 1 ] < 0 : for snakebody in snakesegments[ 1 :]: if snakeposition[ 0 ] = = snakebody[ 0 ] and snakeposition[ 1 ] = = snakebody[ 1 ]: gameover(playsurface) # 控制游戏速度 fpsclock.tick( 5 ) if __name__ = = "__main__" : main() |
操作方法:
上下左右键或wsad键控制
esc键退出游戏
下载代码:贪吃蛇游戏代码
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:http://www.cnblogs.com/qiu2013/p/6087627.html