简单的说,解决方法就是批量修改NGUI的label字体,修复ios就删除arial引起的中文乱码
我们来看具体如何操作
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static public void yaheifont() { uf = AssetDatabase.LoadAssetAtPath( "Assets/yahei.prefab" , typeof ( UIFont)) as UIFont; UnityEngine.Object[] objs = Selection.GetFiltered ( typeof (UnityEngine.Object), SelectionMode.DeepAssets); foreach (UnityEngine.Object _obj in objs) { string path = AssetDatabase.GetAssetPath(_obj); Debug.Log( "objname:" +_obj.name); UnityEngine.Object[] arr = AssetDatabase.LoadAllAssetsAtPath(path); Debug.Log( "PATH:" +path); foreach (Object j in arr) { if (j.GetType()== typeof (UILabel)) { (j as UILabel).bitmapFont = uf; Debug.Log( "dfdfd:" + j.name + ",tyep:" + j.GetType()); } } EditorUtility.SetDirty(_obj); } AssetDatabase.SaveAssets(); } |