实现原理:
长连接的维持,是要客户端程序,定时向服务端程序,发送一个维持连接包的。
如果,长时间未发送维持连接包,服务端程序将断开连接。
客户端:
Client通过持有Socket的对象,可以随时(使用sendObject方法)发送Massage Object(消息)给服务端。
如果keepAliveDelay毫秒(程序中是2秒)内未发送任何数据,则自动发送一个KeepAlive Object(心跳)给服务端,用于维持连接。
由于,我们向服务端,可以发送很多不同的消息对象,服务端也可以返回不同的对象。所以,对于返回对象的处理,要编写具体的ObjectAction实现类进行处理。通过Client.addActionMap方法进行添加。这样,程序会回调处理。
服务端:
由于客户端会定时(keepAliveDelay毫秒)发送维持连接的信息过来,所以,服务端要有一个检测机制。
即当服务端receiveTimeDelay毫秒(程序中是3秒)内未接收任何数据,则自动断开与客户端的连接。
ActionMapping的原理与客户端相似(相同)。
通过添加相应的ObjectAction实现类,可以实现不同对象的响应、应答过程。
心跳反映的代码:
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package com.java.excel.keepalive; import java.io.Serializable; import java.text.SimpleDateFormat; import java.util.Date; /** * * 维持连接的消息对象(心跳对象) */ public class KeepAlive implements Serializable { private static final long serialVersionUID = -2813120366138988480L; /* 覆盖该方法,仅用于测试使用。 * @see java.lang.Object#toString() */ @Override public String toString() { return new SimpleDateFormat( "yyyy-MM-dd HH:mm:ss" ).format( new Date())+ "\t维持连接包" ; } } |
服务端
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package com.java.excel.keepalive; import java.io.IOException; import java.io.InputStream; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.concurrent.ConcurrentHashMap; public class Server { /** * 要处理客户端发来的对象,并返回一个对象,可实现该接口。 */ public interface ObjectAction{ Object doAction(Object rev, Server server); } public static final class DefaultObjectAction implements ObjectAction{ public Object doAction(Object rev,Server server) { System.out.println( "处理并返回:" +rev); return rev; } } public static void main(String[] args) { int port = 65432 ; Server server = new Server(port); server.start(); } private int port; private volatile boolean running= false ; private long receiveTimeDelay= 3000 ; private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>(); private Thread connWatchDog; public Server( int port) { this .port = port; } public void start(){ if (running) return ; running= true ; connWatchDog = new Thread( new ConnWatchDog()); connWatchDog.start(); } @SuppressWarnings ( "deprecation" ) public void stop(){ if (running)running= false ; if (connWatchDog!= null )connWatchDog.stop(); } public void addActionMap(Class<Object> cls,ObjectAction action){ actionMapping.put(cls, action); } class ConnWatchDog implements Runnable{ public void run(){ try { ServerSocket ss = new ServerSocket(port, 5 ); while (running){ Socket s = ss.accept(); new Thread( new SocketAction(s)).start(); } } catch (IOException e) { e.printStackTrace(); Server. this .stop(); } } } class SocketAction implements Runnable{ Socket s; boolean run= true ; long lastReceiveTime = System.currentTimeMillis(); public SocketAction(Socket s) { this .s = s; } public void run() { while (running && run){ if (System.currentTimeMillis()-lastReceiveTime>receiveTimeDelay){ overThis(); } else { try { InputStream in = s.getInputStream(); if (in.available()> 0 ){ ObjectInputStream ois = new ObjectInputStream(in); Object obj = ois.readObject(); lastReceiveTime = System.currentTimeMillis(); System.out.println( "接收:\t" +obj); ObjectAction oa = actionMapping.get(obj.getClass()); oa = oa== null ? new DefaultObjectAction():oa; Object out = oa.doAction(obj,Server. this ); if (out!= null ){ ObjectOutputStream oos = new ObjectOutputStream(s.getOutputStream()); oos.writeObject(out); oos.flush(); } } else { Thread.sleep( 10 ); } } catch (Exception e) { e.printStackTrace(); overThis(); } } } } private void overThis() { if (run)run= false ; if (s!= null ){ try { s.close(); } catch (IOException e) { e.printStackTrace(); } } System.out.println( "关闭:" +s.getRemoteSocketAddress()); } } } |
客户端
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package com.java.excel.keepalive; import java.io.IOException; import java.io.InputStream; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import java.util.concurrent.ConcurrentHashMap; public class Client { /** * 处理服务端发回的对象,可实现该接口。 */ public static interface ObjectAction{ void doAction(Object obj,Client client); } public static final class DefaultObjectAction implements ObjectAction{ public void doAction(Object obj,Client client) { System.out.println( "处理:\t" +obj.toString()); } } public static void main(String[] args) throws UnknownHostException, IOException { String serverIp = "127.0.0.1" ; int port = 65432 ; Client client = new Client(serverIp,port); client.start(); } private String serverIp; private int port; private Socket socket; private boolean running= false ; //连接状态 private long lastSendTime; //最后一次发送数据的时间 //用于保存接收消息对象类型及该类型消息处理的对象 private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>(); public Client(String serverIp, int port) { this .serverIp=serverIp; this .port=port; } public void start() throws UnknownHostException, IOException { if (running) return ; socket = new Socket(serverIp,port); System.out.println( "本地端口:" +socket.getLocalPort()); lastSendTime=System.currentTimeMillis(); running= true ; new Thread( new KeepAliveWatchDog()).start(); //保持长连接的线程,每隔2秒项服务器发一个一个保持连接的心跳消息 new Thread( new ReceiveWatchDog()).start(); //接受消息的线程,处理消息 } public void stop(){ if (running)running= false ; } /** * 添加接收对象的处理对象。 * @param cls 待处理的对象,其所属的类。 * @param action 处理过程对象。 */ public void addActionMap(Class<Object> cls,ObjectAction action){ actionMapping.put(cls, action); } public void sendObject(Object obj) throws IOException { ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(obj); System.out.println( "发送:\t" +obj); oos.flush(); } class KeepAliveWatchDog implements Runnable{ long checkDelay = 10 ; long keepAliveDelay = 1000 ; public void run() { while (running){ if (System.currentTimeMillis()-lastSendTime>keepAliveDelay){ try { Client. this .sendObject( new KeepAlive()); } catch (IOException e) { e.printStackTrace(); Client. this .stop(); } lastSendTime = System.currentTimeMillis(); } else { try { Thread.sleep(checkDelay); } catch (InterruptedException e) { e.printStackTrace(); Client. this .stop(); } } } } } class ReceiveWatchDog implements Runnable{ public void run() { while (running){ try { InputStream in = socket.getInputStream(); if (in.available()> 0 ){ ObjectInputStream ois = new ObjectInputStream(in); Object obj = ois.readObject(); System.out.println( "接收:\t" +obj); ObjectAction oa = actionMapping.get(obj.getClass()); oa = oa== null ? new DefaultObjectAction():oa; oa.doAction(obj, Client. this ); } else { Thread.sleep( 10 ); } } catch (Exception e) { e.printStackTrace(); Client. this .stop(); } } } } } |
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原文链接:https://cloud.tencent.com/developer/article/1640058