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java小程序之控制台字符动画的实现

2021-09-03 14:28Tom带师 Java教程

这篇文章主要给大家介绍了java小程序之控制台字符动画实现的相关资料,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习

说在前面

大一软件工程在读,java萌新一只,第一次写博客,技术很菜勿喷。如有错误欢迎指出!
这个小程序是给朋友的生日礼物,耗时半天,实际写起来碰到的知识点和困难还挺多,故发出来分享一下。

程序效果

java小程序之控制台字符动画的实现
java小程序之控制台字符动画的实现
java小程序之控制台字符动画的实现

可设置画布尺寸,添加图形元件,设置元件坐标和效果。元件闪烁效果,横向滚动效果。

代码呈现

图形元件父类

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public class Shape implements IShape{
    String shape[];//图形形状字符串
    String shape_flicker[];//闪烁形状字符串
    int height,width;//高、宽
    int x,y;//位置坐标
    String id;//元件id,用于制作动画效果时获取元件
    public Shape(int x,int y,String id) {//构造方法初始化
        this.x=x;this.y=y;this.id=id;
    }
    
    public Shape(String id) {
        this(0,0,id);
    }
}

图形绘画工具类

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import java.util.HashMap;
 
public class Shapes {//存放图形元件
    int width,height;//画布大小
    public static String canvas[];//画布图像字符串
    HashMap<String, Shape> ShapeMap=new HashMap<String,Shape>();//图形元件容器,添加到画布的图形都会存放在这
    public Shapes(int width ,int height) {//初始化空白画布
        this.width=width;
        this.height=height;
        canvas=new String[height];
        for(int h=0;h<height;h++) {
            String line="";
            for(int w=0;w<width;w++){
                line+=" ";
            }
            canvas[h]=line;
        }
    }
    
    public void draw(Shape myShape) {//将元件添加到画布中
        int px,py;
        px=myShape.x;
        py=myShape.y;
        int count=0;
        if(myShape.height+py>height-1) {
            System.out.println("超出画布边界!!");
            return;
        }
        if(myShape.width+px>width-1) {
            System.out.println("超出画布边界!!");
            return;
        }
        ShapeMap.put(myShape.id,myShape);//将元件添加到容器中
        for(String line :myShape.shape) {
            
            char Line[]=canvas[py+count].toCharArray();
            for(int i=px;i<myShape.width+px;i++) {
                
                Line[i]=line.charAt(i-px);
            }
            canvas[py+count]=String.valueOf(Line);
            count++;
        }
 
    }
    
    public void drawCanvas() {//绘制画布
        System.out.print(" ");
        for(int i=0;i<width;i++) {
            System.out.print(i%10);
        }
        System.out.println();
        int count=0;
        for(String line: canvas) {
            System.out.println(count+line);
            count++;
        }
    }
}

动画类

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import java.io.IOException;
 
public class Animation {//用于动画效果
    long timer;//计时器
    int rolled;//滚动计数器
    private Shapes shapes;//图形工具
    
    public Animation() {
        timer=0;
        rolled=0;
        init();
    }
    public void flicker(String id,int interval) {//闪烁效果,id为元件的id,interval是闪烁间隔
        
        Shape myShape=shapes.ShapeMap.get(id);
        String shape_flicker[]=myShape.shape.clone(); //闪烁图像
        for(int i=0;i<shape_flicker.length;i++) {
            shape_flicker[i]=shape_flicker[i].replaceAll("O","-");//将O替换为-实现闪烁效果
        }  
            myShape.shape_flicker=shape_flicker;
            //绘制图像
            if(timer%interval==0) {
                int px,py;
                px=myShape.x;
                py=myShape.y;
                int count=0;
                if((timer/interval)%2==0) {
                    for(String line :myShape.shape_flicker) {
                        
                        char Line[]=Shapes.canvas[py+count].toCharArray();
                        for(int i=px;i<myShape.width+px;i++) {
                            
                            Line[i]=line.charAt(i-px);
                        }
                        Shapes.canvas[py+count]=String.valueOf(Line);
                        count++;
                    }
                    
                }else {
                    
                    for(String line :myShape.shape) {
                        char Line[]=Shapes.canvas[py+count].toCharArray();
                        for(int i=px;i<myShape.width+px;i++) {
                            
                            Line[i]=line.charAt(i-px);
                        }
                        Shapes.canvas[py+count]=String.valueOf(Line);
                        count++;
                    }
                }
 
                
 
            }
            
        
    }
    
    public void roll(String id,int from ,int to,int speed) {//滚动效果,id为元件id,from,to为起始和终止点,speed为滚动速度
        
        rolled+=speed;
        Shape myShape=shapes.ShapeMap.get(id);
        String shape_roll[]=myShape.shape.clone();
        myShape.x=from+rolled%(to-from);
        
        int px,py;
        px=myShape.x;
        py=myShape.y;
        int count=0;
        System.out.println("rolled:"+rolled+"px:"+px);
            for(String line :shape_roll) {
                
                char Line[]=Shapes.canvas[py+count].toCharArray();
                for(int i=from;i<to;i++) {
                    if(i>=px&&i<=to&&i<px+line.length()) {
                        Line[i]=line.charAt(i-px);
                    }else {
                        Line[i]=' ';
 
                    
                }
                
                }
                Shapes.canvas[py+count]=String.valueOf(Line);
                count++;
            }
    }
    
    private void init() {//初始化画布,添加元件
        shapes=new Shapes(120,50);
        shapes.draw(new Shape_Text(5,10,"HB1"));
        shapes.draw(new Shape_Nineteen(52,21,"Nt1"));
        shapes.draw(new Shape_Cake(45,30,"Cake1"));
        shapes.draw(new Shape_Bubble(10,25,"BB1"));
        shapes.draw(new Shape_Bubble(90,25,"BB2"));
    }
    
    public void play(int sleep) throws  IOException, InterruptedException {//播放动画,sleep设置刷新间隔
        
        while(true) {
            if(timer>300) {
                timer=0;
            }
            cls();
            if(timer<100) {
                flicker("HB1",5);
            }else {
                roll("HB1",0,110,1);
            }
            
            
            flicker("Nt1",10);
            shapes.drawCanvas();
            timer++;
            Thread.sleep(sleep);
            System.out.println(timer);
        }
        
 
    }
    
 
    public static void cls() throws IOException, InterruptedException//清屏方法(ide中无效)
    {
 
        new ProcessBuilder("cmd", "/c", "cls").inheritIO().start().waitFor(); // 清屏命令
    }
}

主类

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import java.io.IOException;
 
public class Main {//启动动画
    public static void main(String args[]) throws InterruptedException, IOException {
        Animation animator=new Animation();
        
        animator.play(30);
    }
        
    
}

具体图形子类(Happy Birthday文字)

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public class Shape_Text extends Shape{//继承图形父类
    
    String s[]= {//字符图像
        "==================================================================================================",
        "= O    O   OO    OOOO   OOOO  O    O       OOOOO  OOOOO OOOOOO OOOOOO O    O OOOOO    OO   O    O =",
        "= O    O  O  O  O    O O    O O    O       O    O   O   O    O   OO   O    O O    O  O  O  O    O ="
        "= OOOOOO O    O O    O O    O O    O       O    O   O   OOOOOO   OO   OOOOOO O    O O    O O    O ="
        "= O    O OOOOOO OOOOO  OOOOO   OOOO        OOOOO    O   O O      OO   O    O O    O OOOOOO  OOOO  ="
        "= O    O O    O O      O         O         O    O   O   O  O     OO   O    O O    O O    O    O   ="
        "= O    O O    O O      O         O         OOOOOO OOOOO O   O    OO   O    O OOOOO  O    O    O   =",
        "=================================================================================================="
    };
    
    public Shape_Text(int i, int j,String id) {
        super(i,j,id);
        this.shape=s;
        this.height=shape.length;
        this.width=shape[0].length();
    }
    
    public Shape_Text(String id) {
        this(0,0,id);
    }
}

总结

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原文链接:https://blog.csdn.net/qq_46275158/article/details/115572094

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